UWP template update
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@@ -128,6 +128,38 @@
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
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<Link>
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<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
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