camera feed msaa resolve fix #1220

This commit is contained in:
Turánszki János
2025-09-23 10:28:58 +02:00
parent 97b8f8608f
commit 39201b7f32
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -2702,7 +2702,7 @@ namespace wi
if (camera.render_to_texture.rendertarget_MSAA.IsValid())
{
rp[rp_count++] = RenderPassImage::RenderTarget(&camera.render_to_texture.rendertarget_MSAA, RenderPassImage::LoadOp::CLEAR, RenderPassImage::StoreOp::DONTCARE, ResourceState::RENDERTARGET, ResourceState::RENDERTARGET);
rp[rp_count++] = RenderPassImage::Resolve(&camera.render_to_texture.rendertarget_render);
rp[rp_count++] = RenderPassImage::Resolve(&camera.render_to_texture.rendertarget_render, ResourceState::SHADER_RESOURCE, ResourceState::SHADER_RESOURCE, 0);
}
else
{
+1 -1
View File
@@ -9,7 +9,7 @@ namespace wi::version
// minor features, major updates, breaking compatibility changes
const int minor = 71;
// minor bug fixes, alterations, refactors, updates
const int revision = 827;
const int revision = 828;
const std::string version_string = std::to_string(major) + "." + std::to_string(minor) + "." + std::to_string(revision);