updated hlsl 6.0 build task
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@@ -25,7 +25,7 @@ for shader in root.iter(namespace + "FxCompile"):
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print profile + ": " + name
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file.write("dxccompiler\dxc " + name + " -T ")
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file.write("..\shadercompilers\dxc " + name + " -T ")
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if profile == "Vertex":
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file.write("vs")
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