edge detect fix

This commit is contained in:
Turanszki Janos
2021-06-22 12:45:45 +02:00
parent abb09342f4
commit 3f791b29f3
@@ -35,7 +35,7 @@ void main(uint3 DTid : SV_DispatchThreadID)
{
float3 edgeNormal = normalize(normal.xyz + n.xyz);
texture_closestEdge[DTid.xy] = uint2(pack_unitvector(edgeNormal), pack_pixel(pixel2));
texture_closestEdge[DTid.xy] = uint2(pack_unitvector(edgeNormal), pack_pixel(DTid.xy));
return;
}
}