Improved linux/cmake template

This commit is contained in:
Matteo De Carlo
2023-05-23 15:11:40 +02:00
committed by Matteo De Carlo
parent ef15e99cd5
commit 4588f45271
2 changed files with 35 additions and 5 deletions
+31 -4
View File
@@ -1,6 +1,16 @@
cmake_minimum_required(VERSION 3.8)
project(Template_Linux)
# if the engine is installed system-wise,
# you can set INSTALLED_ENGINE to ON
# moving your project folder wherever you want
set(INSTALLED_ENGINE OFF)
# you may also want to remove the copy mechanism of the startup.lua file
if (${INSTALLED_ENGINE})
find_package(WickedEngine REQUIRED)
endif()
set (SOURCE_FILES
main.cpp
stdafx.h
@@ -11,11 +21,28 @@ set(LIB_DXCOMPILER "libdxcompiler.so")
add_executable(Template_Linux ${SOURCE_FILES})
target_link_libraries(Template_Linux PUBLIC
WickedEngine
# These are cmake generator expressions. They seem more dauting than they are
# Basically if the variable is ON it will give WickedEngine,
# if it's off, it will give WickedEngine::WickedEngine
$<$<NOT:$<BOOL:${INSTALLED_ENGINE}>>:WickedEngine>
$<$<BOOL:${INSTALLED_ENGINE}>:WickedEngine::WickedEngine>
)
if (${INSTALLED_ENGINE})
get_property(LIBDXCOMPILER_PATH
TARGET WickedEngine::dxcompiler
PROPERTY IMPORTED_LOCATION)
get_filename_component(WICKED_LIBFOLDER ${LIBDXCOMPILER_PATH} DIRECTORY)
set(STARTUP_LUA "${WICKED_LIBFOLDER}/Editor/startup.lua")
else()
set(LIBDXCOMPILER_PATH "${CMAKE_SOURCE_DIR}/WickedEngine/${LIB_DXCOMPILER}")
set(STARTUP_LUA "${CMAKE_SOURCE_DIR}/Editor/startup.lua")
endif()
message("libdxcompiler found at ${LIBDXCOMPILER_PATH}")
message("startup lua found at ${STARTUP_LUA}")
add_custom_command(
TARGET Template_Linux POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_SOURCE_DIR}/WickedEngine/${LIB_DXCOMPILER} ${CMAKE_CURRENT_BINARY_DIR}
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_SOURCE_DIR}/Editor/startup.lua ${CMAKE_CURRENT_BINARY_DIR}/startup.lua
)
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${LIBDXCOMPILER_PATH} ${CMAKE_CURRENT_BINARY_DIR}
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${STARTUP_LUA} ${CMAKE_CURRENT_BINARY_DIR}/startup.lua
)
+4 -1
View File
@@ -43,6 +43,9 @@ int sdl_loop(wi::Application &application)
int main(int argc, char *argv[])
{
wi::Application application;
#ifdef WickedEngine_SHADER_DIR
wi::renderer::SetShaderSourcePath(WickedEngine_SHADER_DIR);
#endif
application.infoDisplay.active = true;
application.infoDisplay.watermark = true;
@@ -65,4 +68,4 @@ int main(int argc, char *argv[])
SDL_Quit();
return ret;
}
}