updated documentation
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@@ -53,6 +53,17 @@
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GetFrameCount() : int
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|[Collection of graphics API-agnostic rendering commands]]
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[GraphicsDevice_DX11]
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[GraphicsResources
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|[Texture]
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[GPUBuffer]
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[Shader]
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[GPUQuery]
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[Etc...]]
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[GraphicsDescriptors
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|[TextureDesc]
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[GPUBufferDesc]
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[ViewPort]
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[Etc...]]
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[Transform
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| ...]
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@@ -66,6 +77,10 @@
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| ...]
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[Armature
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| ...]
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[Action
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|...]
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[AnimationLayer
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|...]
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[Light
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| ...]
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[Camera
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@@ -206,6 +221,8 @@
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[GraphicsDevice]<--[wiRenderer]
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[GraphicsDevice]<--[wiImage]
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[GraphicsDevice]<--[wiFont]
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[GraphicsResources] friend - [GraphicsDevice]
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[GraphicsResources]-->[GraphicsDescriptors]
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[GraphicsDevice]<--[wiResourceManager]
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[GraphicsDevice]<:--[GraphicsDevice_DX11]
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[Scene]+->0..*[Model]
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@@ -217,6 +234,8 @@
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[Model]+->0..*[Material]
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[Model]+->0..*[Armature]
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[Armature]+->0..*[Bone]
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[Armature]+->0..*[Action]
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[Armature]+->0..*[AnimationLayer]
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[Model]+->0..*[Light]
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[Model]+->0..*[Camera]
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[Model]+->0..*[EnvironmentProbe]
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