created network lua binding

This commit is contained in:
turanszkij
2015-11-26 23:04:35 +01:00
parent 7a21328945
commit 5e4e584524
14 changed files with 230 additions and 52 deletions
+2
View File
@@ -468,6 +468,7 @@
<ClCompile Include="wiLua.cpp" />
<ClCompile Include="wiNetwork.cpp" />
<ClCompile Include="Renderable3DComponent.cpp" />
<ClCompile Include="wiNetwork_BindLua.cpp" />
<ClCompile Include="wiRawInput.cpp" />
<ClCompile Include="wiRenderer_BindLua.cpp" />
<ClCompile Include="wiResourceManager_BindLua.cpp" />
@@ -515,6 +516,7 @@
<ClInclude Include="wiLoader_BindLua.h" />
<ClInclude Include="wiLua_Globals.h" />
<ClInclude Include="wiLuna.h" />
<ClInclude Include="wiNetwork_BindLua.h" />
<ClInclude Include="wiRawInput.h" />
<ClInclude Include="wiRenderer_BindLua.h" />
<ClInclude Include="LUA\lapi.h" />
@@ -794,6 +794,9 @@
<ClCompile Include="wiBackLog_BindLua.cpp">
<Filter>Lua Bindings</Filter>
</ClCompile>
<ClCompile Include="wiNetwork_BindLua.cpp">
<Filter>Lua Bindings</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="typelib.h">
@@ -1765,6 +1768,9 @@
<ClInclude Include="wiBackLog_BindLua.h">
<Filter>Lua Bindings</Filter>
</ClInclude>
<ClInclude Include="wiNetwork_BindLua.h">
<Filter>Lua Bindings</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\io_export_wicked_wi_bin.py" />
+14 -14
View File
@@ -3,7 +3,7 @@
#ifndef WINSTORE_SUPPORT
Client::Client(const string& newName, const string& ipaddress, int port)
wiClient::wiClient(const string& newName, const string& ipaddress, int port)
{
if(ConnectToHost(port,ipaddress.length()<=1?"127.0.0.1":ipaddress.c_str())){
success=true;
@@ -25,26 +25,26 @@ Client::Client(const string& newName, const string& ipaddress, int port)
}
Client::~Client(void)
wiClient::~wiClient(void)
{
Network::~Network();
wiNetwork::~wiNetwork();
}
bool Client::sendText(const string& text){
return Network::sendText(text,s);
bool wiClient::sendText(const string& text){
return wiNetwork::sendText(text,s);
}
bool Client::receiveText(string& text){
return Network::receiveText(text,s);
bool wiClient::receiveText(string& text){
return wiNetwork::receiveText(text,s);
}
bool Client::changeName(const string& newName){
Network::changeName(newName);
Network::sendData(Network::PACKET_TYPE_CHANGENAME,s);
return Network::sendText(newName,s);
bool wiClient::changeName(const string& newName){
wiNetwork::changeName(newName);
wiNetwork::sendData(wiNetwork::PACKET_TYPE_CHANGENAME,s);
return wiNetwork::sendText(newName,s);
}
bool Client::sendMessage(const string& text){
Network::sendData(Network::PACKET_TYPE_TEXTMESSAGE,s);
return Network::sendText(text,s);
bool wiClient::sendMessage(const string& text){
wiNetwork::sendData(wiNetwork::PACKET_TYPE_TEXTMESSAGE,s);
return wiNetwork::sendText(text,s);
}
#endif
+5 -5
View File
@@ -5,11 +5,11 @@
#ifndef WINSTORE_SUPPORT
class Client : public Network
class wiClient : public wiNetwork
{
public:
Client(const string& newName = "CLIENT", const string& ipaddress = "127.0.0.1", int port = PORT);
~Client(void);
wiClient(const string& newName = "CLIENT", const string& ipaddress = "127.0.0.1", int port = PORT);
~wiClient(void);
string serverName;
@@ -24,7 +24,7 @@ public:
}
template <typename T>
bool receiveData(T& value){
return Network::receiveData(value,s);
return wiNetwork::receiveData(value,s);
}
bool changeName(const string& newName);
@@ -128,7 +128,7 @@ public:
}
case PACKET_TYPE_OTHER:
{
Network::receiveData(data,s);
wiNetwork::receiveData(data,s);
break;
}
default:
+11 -4
View File
@@ -47,12 +47,9 @@ namespace wiHelper
{
#ifndef WINSTORE_SUPPORT
CreateDirectoryA("screenshots", 0);
time_t t = std::time(nullptr);
struct tm time_info;
localtime_s(&time_info, &t);
stringstream ss("");
if (name.length() <= 0)
ss << "screenshots/sc_" << std::put_time(&time_info, "%d-%m-%Y %H-%M-%S") << ".png";
ss << "screenshots/sc_" << getCurrentDateTimeAsString() << ".png";
else
ss << name;
wstringstream wss(L"");
@@ -70,4 +67,14 @@ namespace wiHelper
res->Release();
#endif
}
string getCurrentDateTimeAsString()
{
time_t t = std::time(nullptr);
struct tm time_info;
localtime_s(&time_info, &t);
stringstream ss("");
ss << std::put_time(&time_info, "%d-%m-%Y %H-%M-%S");
return ss.str();
}
}
+2
View File
@@ -13,6 +13,8 @@ namespace wiHelper
void messageBox(const string& msg, const string& caption = "Warning!", HWND hWnd = nullptr);
void screenshot(const string& name = "");
string getCurrentDateTimeAsString();
};
#endif
+3
View File
@@ -21,6 +21,7 @@
#include "wiInputManager_BindLua.h"
#include "wiFont_BindLua.h"
#include "wiBackLog_BindLua.h"
#include "wiNetwork_BindLua.h"
wiLua *wiLua::globalLua = nullptr;
@@ -68,6 +69,8 @@ wiLua* wiLua::GetGlobal()
wiInputManager_BindLua::Bind();
wiFont_BindLua::Bind();
wiBackLog_BindLua::Bind();
wiClient_BindLua::Bind();
wiServer_BindLua::Bind();
}
return globalLua;
+4 -4
View File
@@ -3,19 +3,19 @@
#ifndef WINSTORE_SUPPORT
Network::Network(void)
wiNetwork::wiNetwork(void)
{
name="UNNAMED_NETWORK";
}
Network::~Network(void)
wiNetwork::~wiNetwork(void)
{
CloseConnection();
}
bool Network::sendText(const std::string& text, SOCKET socket){
bool wiNetwork::sendText(const std::string& text, SOCKET socket){
if(sendData((int)text.length(),socket)){
int sent = send(socket, text.c_str(), text.length(), 0);
@@ -31,7 +31,7 @@ bool Network::sendText(const std::string& text, SOCKET socket){
return false;
}
bool Network::receiveText(std::string& text, SOCKET socket){
bool wiNetwork::receiveText(std::string& text, SOCKET socket){
int textlen;
if(receiveData(textlen,socket)){
char* puffer=new char[textlen];
+3 -3
View File
@@ -11,7 +11,7 @@
#ifndef WINSTORE_SUPPORT
class Network
class wiNetwork
{
protected:
@@ -32,8 +32,8 @@ public:
static const int PACKET_TYPE_OTHER = 2;
bool success;
Network(void);
~Network(void);
wiNetwork(void);
~wiNetwork(void);
virtual bool changeName(const string& newName){
name=newName;
+117
View File
@@ -0,0 +1,117 @@
#include "wiNetwork_BindLua.h"
#include "wiClient.h"
#include "wiServer.h"
#include "wiHelper.h"
const char wiClient_BindLua::className[] = "Client";
Luna<wiClient_BindLua>::FunctionType wiClient_BindLua::methods[] = {
lunamethod(wiClient_BindLua,Poll),
{ NULL, NULL }
};
Luna<wiClient_BindLua>::PropertyType wiClient_BindLua::properties[] = {
{ NULL, NULL }
};
wiClient_BindLua::wiClient_BindLua(lua_State* L)
{
string name = "CLIENT-", ipaddress = "127.0.0.1";
name += wiHelper::getCurrentDateTimeAsString();
int port = 65000;
int argc = wiLua::SGetArgCount(L);
if (argc > 0)
{
name = wiLua::SGetString(L, 1);
if (argc > 1)
{
ipaddress = wiLua::SGetString(L, 2);
if (argc > 2)
{
port = wiLua::SGetInt(L, 3);
}
}
}
client = new wiClient(name, ipaddress, port);
}
wiClient_BindLua::~wiClient_BindLua()
{
SAFE_DELETE(client);
}
int wiClient_BindLua::Poll(lua_State* L)
{
int i = 0;
client->Poll(i);
return 0;
}
void wiClient_BindLua::Bind()
{
static bool initialized = false;
if (!initialized)
{
initialized = true;
Luna<wiClient_BindLua>::Register(wiLua::GetGlobal()->GetLuaState());
}
}
const char wiServer_BindLua::className[] = "Server";
Luna<wiServer_BindLua>::FunctionType wiServer_BindLua::methods[] = {
lunamethod(wiServer_BindLua,Poll),
{ NULL, NULL }
};
Luna<wiServer_BindLua>::PropertyType wiServer_BindLua::properties[] = {
{ NULL, NULL }
};
wiServer_BindLua::wiServer_BindLua(lua_State* L)
{
string name = "SERVER-", ipaddress = "0.0.0.0";
name+=wiHelper::getCurrentDateTimeAsString();
int port = 65000;
int argc = wiLua::SGetArgCount(L);
if (argc > 0)
{
name = wiLua::SGetString(L, 1);
if (argc > 1)
{
ipaddress = wiLua::SGetString(L, 2);
if (argc > 2)
{
port = wiLua::SGetInt(L, 3);
}
}
}
server = new wiServer(name, ipaddress, port);
}
wiServer_BindLua::~wiServer_BindLua()
{
SAFE_DELETE(server);
}
int wiServer_BindLua::Poll(lua_State* L)
{
int i = 0;
server->Poll(i);
return 0;
}
void wiServer_BindLua::Bind()
{
static bool initialized = false;
if (!initialized)
{
initialized = true;
Luna<wiServer_BindLua>::Register(wiLua::GetGlobal()->GetLuaState());
}
}
+42
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@@ -0,0 +1,42 @@
#pragma once
#include "wiLua.h"
#include "wiLuna.h"
class wiClient;
class wiServer;
class wiClient_BindLua
{
public:
wiClient* client;
static const char className[];
static Luna<wiClient_BindLua>::FunctionType methods[];
static Luna<wiClient_BindLua>::PropertyType properties[];
wiClient_BindLua(lua_State* L);
~wiClient_BindLua();
int Poll(lua_State* L);
static void Bind();
};
class wiServer_BindLua
{
public:
wiServer* server;
static const char className[];
static Luna<wiServer_BindLua>::FunctionType methods[];
static Luna<wiServer_BindLua>::PropertyType properties[];
wiServer_BindLua(lua_State* L);
~wiServer_BindLua();
int Poll(lua_State* L);
static void Bind();
};
-1
View File
@@ -475,7 +475,6 @@ namespace wiRenderer_BindLua
wiLua::GetGlobal()->RegisterFunc("GetLights", GetLights);
wiLua::GetGlobal()->RegisterFunc("GetMaterials", GetMaterials);
wiLua::GetGlobal()->RegisterFunc("GetGameSpeed", GetGameSpeed);
wiLua::GetGlobal()->RegisterFunc("GetMaterials", GetMaterials);
wiLua::GetGlobal()->RegisterFunc("GetScreenWidth", GetScreenWidth);
wiLua::GetGlobal()->RegisterFunc("GetScreenHeight", GetScreenHeight);
wiLua::GetGlobal()->RegisterFunc("GetRenderWidth", GetRenderWidth);
+15 -15
View File
@@ -5,7 +5,7 @@
using namespace std;
Server::Server(const string& newName, int port, const string& ipaddress)
wiServer::wiServer(const string& newName, const string& ipaddress, int port)
{
name=newName;
if(ListenOnPort(port,ipaddress.length()<=1?"0.0.0.0":ipaddress.c_str())){
@@ -23,15 +23,15 @@ Server::Server(const string& newName, int port, const string& ipaddress)
}
Server::~Server(void)
wiServer::~wiServer(void)
{
for (map<SOCKET,string>::iterator it = clients.begin(); it != clients.end(); ++it) {
closesocket(it->first);
}
Network::~Network();
wiNetwork::~wiNetwork();
}
bool Server::ListenOnPort(int portno, const char* ipaddress)
bool wiServer::ListenOnPort(int portno, const char* ipaddress)
{
int error = WSAStartup(SCK_VERSION2,&w);
@@ -75,7 +75,7 @@ bool Server::ListenOnPort(int portno, const char* ipaddress)
return true;
}
SOCKET Server::CreateAccepter(){
SOCKET wiServer::CreateAccepter(){
struct sockaddr_in caller;
int addrlen = sizeof(caller);
SOCKET newsock = accept(s,(struct sockaddr *) &caller, &addrlen);
@@ -93,7 +93,7 @@ SOCKET Server::CreateAccepter(){
vector<string> Server::listClients()
vector<string> wiServer::listClients()
{
vector<string> ret(0);
for (map<SOCKET,string>::iterator it = clients.begin(); it != clients.end(); ++it) {
@@ -104,24 +104,24 @@ vector<string> Server::listClients()
return ret;
}
bool Server::sendText(const string& text, int packettype, const string& clientName, int clientID){
bool wiServer::sendText(const string& text, int packettype, const string& clientName, int clientID){
int sentTo=0;
if(clientName.length()<=0){ //send to everyone
for (map<SOCKET,string>::iterator it = clients.begin(); it != clients.end(); ++it) {
sentTo += Network::sendData(packettype,it->first) && Network::sendText(text,it->first);
sentTo += wiNetwork::sendData(packettype,it->first) && wiNetwork::sendText(text,it->first);
}
}
else if(clientID<0){ //send to all of same name
for (map<SOCKET,string>::iterator it = clients.begin(); it != clients.end(); ++it) {
if(!clientName.compare(it->second)){
sentTo += Network::sendData(packettype,it->first) && Network::sendText(text,it->first);
sentTo += wiNetwork::sendData(packettype,it->first) && wiNetwork::sendText(text,it->first);
}
}
}
else{ //send to specific client
if(clients.find(clientID) != clients.end()){
sentTo += Network::sendData(packettype,clientID) && Network::sendText(text,clientID);
sentTo += wiNetwork::sendData(packettype,clientID) && wiNetwork::sendText(text,clientID);
}
}
@@ -131,12 +131,12 @@ bool Server::sendText(const string& text, int packettype, const string& clientNa
return sentTo>0;
}
bool Server::changeName(const string& newName){
Network::changeName(newName);
return sendText(newName, Network::PACKET_TYPE_CHANGENAME);
bool wiServer::changeName(const string& newName){
wiNetwork::changeName(newName);
return sendText(newName, wiNetwork::PACKET_TYPE_CHANGENAME);
}
bool Server::sendMessage(const string& text, const string& clientName, int clientID){
return sendText(text, Network::PACKET_TYPE_TEXTMESSAGE, clientName, clientID);
bool wiServer::sendMessage(const string& text, const string& clientName, int clientID){
return sendText(text, wiNetwork::PACKET_TYPE_TEXTMESSAGE, clientName, clientID);
}
#endif
+6 -6
View File
@@ -9,13 +9,13 @@
#include <map>
class Server : public Network
class wiServer : public wiNetwork
{
private:
map<SOCKET,string> clients;
public:
Server(const string& newName = "SERVER", int port = PORT, const string& ipaddress = "0.0.0.0");
~Server(void);
wiServer(const string& newName = "SERVER", const string& ipaddress = "0.0.0.0", int port = PORT);
~wiServer(void);
bool active(){return !clients.empty();}
@@ -78,7 +78,7 @@ public:
SOCKET new_socket = CreateAccepter();
if(new_socket != SOCKET_ERROR){
if(Network::sendText(name,new_socket)){
if(wiNetwork::sendText(name,new_socket)){
stringstream ss("");
ss<<"Name sent, client ["<<new_socket<<"] connected";
wiBackLog::post(ss.str().c_str());
@@ -100,7 +100,7 @@ public:
if (FD_ISSET( it->first , &readfds))
{
int command;
bool receiveSuccess = Network::receiveData(command,it->first);
bool receiveSuccess = wiNetwork::receiveData(command,it->first);
if(!receiveSuccess){
wiBackLog::post("Client disconnected.");
@@ -134,7 +134,7 @@ public:
}
case PACKET_TYPE_OTHER:
{
Network::receiveData(data,it->first);
wiNetwork::receiveData(data,it->first);
break;
}
default: