font renderer blend state fix

This commit is contained in:
Turanszki Janos
2020-09-22 22:42:02 +02:00
parent 4a52107642
commit 6178429d5a
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -324,7 +324,7 @@ void Initialize()
BlendStateDesc bd;
bd.RenderTarget[0].BlendEnable = true;
bd.RenderTarget[0].SrcBlend = BLEND_ONE;
bd.RenderTarget[0].SrcBlend = BLEND_SRC_ALPHA;
bd.RenderTarget[0].DestBlend = BLEND_INV_SRC_ALPHA;
bd.RenderTarget[0].BlendOp = BLEND_OP_ADD;
bd.RenderTarget[0].SrcBlendAlpha = BLEND_ONE;
+1 -1
View File
@@ -9,7 +9,7 @@ namespace wiVersion
// minor features, major updates, breaking API changes
const int minor = 47;
// minor bug fixes, alterations, refactors, updates
const int revision = 38;
const int revision = 39;
const std::string version_string = std::to_string(major) + "." + std::to_string(minor) + "." + std::to_string(revision);