Merge branch 'master' into chamfernormals

This commit is contained in:
Turanszki Janos
2021-06-21 11:16:10 +02:00
3 changed files with 22 additions and 58 deletions
+21 -53
View File
@@ -223,7 +223,7 @@ void WeatherWindow::Create(EditorComponent* editor)
weather.SetOceanEnabled(args.bValue);
if (!weather.IsOceanEnabled())
{
wiScene::GetScene().OceanRegenerate();
GetScene().ocean = {};
}
});
AddWidget(&ocean_enabledCheckBox);
@@ -235,15 +235,9 @@ void WeatherWindow::Create(EditorComponent* editor)
ocean_patchSizeSlider.SetValue(wiScene::GetScene().weather.oceanParameters.patch_length);
ocean_patchSizeSlider.SetTooltip("Adjust water tiling patch size");
ocean_patchSizeSlider.OnSlide([&](wiEventArgs args) {
if (wiScene::GetScene().weathers.GetCount() > 0)
{
WeatherComponent& weather = wiScene::GetScene().weathers[0];
if (std::abs(weather.oceanParameters.patch_length - args.fValue) > FLT_EPSILON)
{
weather.oceanParameters.patch_length = args.fValue;
wiScene::GetScene().OceanRegenerate();
}
}
auto& weather = GetWeather();
weather.oceanParameters.patch_length = args.fValue;
GetScene().ocean = {};
});
AddWidget(&ocean_patchSizeSlider);
@@ -253,15 +247,9 @@ void WeatherWindow::Create(EditorComponent* editor)
ocean_waveAmplitudeSlider.SetValue(wiScene::GetScene().weather.oceanParameters.wave_amplitude);
ocean_waveAmplitudeSlider.SetTooltip("Adjust wave size");
ocean_waveAmplitudeSlider.OnSlide([&](wiEventArgs args) {
if (wiScene::GetScene().weathers.GetCount() > 0)
{
WeatherComponent& weather = wiScene::GetScene().weathers[0];
if (std::abs(weather.oceanParameters.wave_amplitude - args.fValue) > FLT_EPSILON)
{
weather.oceanParameters.wave_amplitude = args.fValue;
wiScene::GetScene().OceanRegenerate();
}
}
auto& weather = GetWeather();
weather.oceanParameters.wave_amplitude = args.fValue;
GetScene().ocean = {};
});
AddWidget(&ocean_waveAmplitudeSlider);
@@ -271,11 +259,8 @@ void WeatherWindow::Create(EditorComponent* editor)
ocean_choppyScaleSlider.SetValue(wiScene::GetScene().weather.oceanParameters.choppy_scale);
ocean_choppyScaleSlider.SetTooltip("Adjust wave choppiness");
ocean_choppyScaleSlider.OnSlide([&](wiEventArgs args) {
if (wiScene::GetScene().weathers.GetCount() > 0)
{
WeatherComponent& weather = wiScene::GetScene().weathers[0];
weather.oceanParameters.choppy_scale = args.fValue;
}
auto& weather = GetWeather();
weather.oceanParameters.choppy_scale = args.fValue;
});
AddWidget(&ocean_choppyScaleSlider);
@@ -285,15 +270,9 @@ void WeatherWindow::Create(EditorComponent* editor)
ocean_windDependencySlider.SetValue(wiScene::GetScene().weather.oceanParameters.wind_dependency);
ocean_windDependencySlider.SetTooltip("Adjust wind contribution");
ocean_windDependencySlider.OnSlide([&](wiEventArgs args) {
if (wiScene::GetScene().weathers.GetCount() > 0)
{
WeatherComponent& weather = wiScene::GetScene().weathers[0];
if (std::abs(weather.oceanParameters.wind_dependency - args.fValue) > FLT_EPSILON)
{
weather.oceanParameters.wind_dependency = args.fValue;
wiScene::GetScene().OceanRegenerate();
}
}
auto& weather = GetWeather();
weather.oceanParameters.wind_dependency = args.fValue;
GetScene().ocean = {};
});
AddWidget(&ocean_windDependencySlider);
@@ -303,11 +282,8 @@ void WeatherWindow::Create(EditorComponent* editor)
ocean_timeScaleSlider.SetValue(wiScene::GetScene().weather.oceanParameters.time_scale);
ocean_timeScaleSlider.SetTooltip("Adjust simulation speed");
ocean_timeScaleSlider.OnSlide([&](wiEventArgs args) {
if (wiScene::GetScene().weathers.GetCount() > 0)
{
WeatherComponent& weather = wiScene::GetScene().weathers[0];
weather.oceanParameters.time_scale = args.fValue;
}
auto& weather = GetWeather();
weather.oceanParameters.time_scale = args.fValue;
});
AddWidget(&ocean_timeScaleSlider);
@@ -317,11 +293,8 @@ void WeatherWindow::Create(EditorComponent* editor)
ocean_heightSlider.SetValue(0);
ocean_heightSlider.SetTooltip("Adjust water level");
ocean_heightSlider.OnSlide([&](wiEventArgs args) {
if (wiScene::GetScene().weathers.GetCount() > 0)
{
WeatherComponent& weather = wiScene::GetScene().weathers[0];
weather.oceanParameters.waterHeight = args.fValue;
}
auto& weather = GetWeather();
weather.oceanParameters.waterHeight = args.fValue;
});
AddWidget(&ocean_heightSlider);
@@ -331,11 +304,8 @@ void WeatherWindow::Create(EditorComponent* editor)
ocean_detailSlider.SetValue(4);
ocean_detailSlider.SetTooltip("Adjust surface tessellation resolution. High values can decrease performance.");
ocean_detailSlider.OnSlide([&](wiEventArgs args) {
if (wiScene::GetScene().weathers.GetCount() > 0)
{
WeatherComponent& weather = wiScene::GetScene().weathers[0];
weather.oceanParameters.surfaceDetail = (uint32_t)args.iValue;
}
auto& weather = GetWeather();
weather.oceanParameters.surfaceDetail = (uint32_t)args.iValue;
});
AddWidget(&ocean_detailSlider);
@@ -345,11 +315,8 @@ void WeatherWindow::Create(EditorComponent* editor)
ocean_toleranceSlider.SetValue(2);
ocean_toleranceSlider.SetTooltip("Big waves can introduce glitches on screen borders, this can fix that but surface detail will decrease.");
ocean_toleranceSlider.OnSlide([&](wiEventArgs args) {
if (wiScene::GetScene().weathers.GetCount() > 0)
{
WeatherComponent& weather = wiScene::GetScene().weathers[0];
weather.oceanParameters.surfaceDisplacementTolerance = args.fValue;
}
auto& weather = GetWeather();
weather.oceanParameters.surfaceDisplacementTolerance = args.fValue;
});
AddWidget(&ocean_toleranceSlider);
@@ -361,6 +328,7 @@ void WeatherWindow::Create(EditorComponent* editor)
ocean_resetButton.OnClick([=](wiEventArgs args) {
auto& weather = GetWeather();
weather.oceanParameters = wiOcean::OceanParameters();
GetScene().ocean = {};
});
AddWidget(&ocean_resetButton);
-4
View File
@@ -11412,10 +11412,6 @@ void Postprocess_VolumetricClouds(
device->UpdateBuffer(&constantBuffers[CBTYPE_POSTPROCESS], &cb, cmd);
device->BindConstantBuffer(CS, &constantBuffers[CBTYPE_POSTPROCESS], CB_GETBINDSLOT(PostProcessCB), cmd);
device->UpdateBuffer(&constantBuffers[CBTYPE_POSTPROCESS], &cb, cmd);
device->BindConstantBuffer(CS, &constantBuffers[CBTYPE_POSTPROCESS], CB_GETBINDSLOT(PostProcessCB), cmd);
// Cloud pass:
{
device->EventBegin("Volumetric Cloud Rendering", cmd);
+1 -1
View File
@@ -9,7 +9,7 @@ namespace wiVersion
// minor features, major updates, breaking compatibility changes
const int minor = 56;
// minor bug fixes, alterations, refactors, updates
const int revision = 43;
const int revision = 44;
const std::string version_string = std::to_string(major) + "." + std::to_string(minor) + "." + std::to_string(revision);