surfelGI gpu hang fix #623
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@@ -11247,6 +11247,8 @@ void SurfelGI(
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{
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if (!scene.TLAS.IsValid() && !scene.BVH.IsValid())
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return;
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if (scene.objects.GetCount() == 0)
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return;
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wi::jobsystem::Wait(raytracing_ctx);
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@@ -9,7 +9,7 @@ namespace wi::version
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// minor features, major updates, breaking compatibility changes
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const int minor = 71;
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// minor bug fixes, alterations, refactors, updates
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const int revision = 572;
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const int revision = 573;
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const std::string version_string = std::to_string(major) + "." + std::to_string(minor) + "." + std::to_string(revision);
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