quick fix incorrect commit
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@@ -773,9 +773,6 @@ namespace wiSceneSystem
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weights.resize(physicsToGraphicsVertexMapping.size());
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std::fill(weights.begin(), weights.end(), 1.0f);
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for (int i = 0; i < 10; ++i)
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weights[i] = 0;
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}
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void CameraComponent::CreatePerspective(float newWidth, float newHeight, float newNear, float newFar, float newFOV)
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