dds texture fix #40
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@@ -106,8 +106,8 @@ namespace wiResourceManager
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desc.ArraySize = 1;
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desc.BindFlags = BIND_SHADER_RESOURCE;
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desc.CPUAccessFlags = 0;
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desc.Height = dds.GetWidth();
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desc.Width = dds.GetHeight();
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desc.Width = dds.GetWidth();
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desc.Height = dds.GetHeight();
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desc.Depth = dds.GetDepth();
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desc.MipLevels = dds.GetMipCount();
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desc.ArraySize = dds.GetArraySize();
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@@ -9,7 +9,7 @@ namespace wiVersion
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// minor features, major updates, breaking compatibility changes
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const int minor = 56;
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// minor bug fixes, alterations, refactors, updates
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const int revision = 79;
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const int revision = 80;
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const std::string version_string = std::to_string(major) + "." + std::to_string(minor) + "." + std::to_string(revision);
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