updated fighting game sample
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@@ -625,9 +625,9 @@ local ResolveCharacters = function(player1, player2)
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local extent2 = player2.clipbox.GetHalfExtents().GetX()
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local diff = math.abs(center2 - center1)
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local target_diff = math.abs(extent2 + extent1)
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local offset = target_diff - diff
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player1.position.SetX(player1.position.GetX() - offset * player1.face)
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player2.position.SetX(player2.position.GetX() - offset * player2.face)
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local offset = (target_diff - diff) * 0.5
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player1.position.SetX(player1.position.GetX() - offset * player1.request_face)
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player2.position.SetX(player2.position.GetX() - offset * player2.request_face)
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end
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-- Camera:
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