raytraced reflections: emissive fix for anyhit shader
This commit is contained in:
@@ -182,8 +182,6 @@ void RTReflection_AnyHit(inout RayPayload payload, in BuiltInTriangleIntersectio
|
||||
Surface surface;
|
||||
surface.load(prim, attr.barycentrics);
|
||||
|
||||
payload.data.rgb += surface.emissiveColor;
|
||||
|
||||
float alphatest = clamp(blue_noise(DispatchRaysIndex().xy, RayTCurrent()).r, 0, 0.99);
|
||||
|
||||
[branch]
|
||||
|
||||
Reference in New Issue
Block a user