animation stop fix

This commit is contained in:
Turánszki János
2022-08-12 19:20:42 +02:00
parent 56e2fe3845
commit 9747b59f5e
+1 -1
View File
@@ -1151,7 +1151,7 @@ namespace wi::scene
inline void Play() { _flags |= PLAYING; }
inline void Pause() { _flags &= ~PLAYING; }
inline void Stop() { Pause(); timer = 0.0f; }
inline void Stop() { Pause(); timer = 0.0f; last_update_time = timer; }
inline void SetLooped(bool value = true) { if (value) { _flags |= LOOPED; } else { _flags &= ~LOOPED; } }
void Serialize(wi::Archive& archive, wi::ecs::EntitySerializer& seri);