PSO transition update
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@@ -1,6 +1,6 @@
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#include "objectHF.hlsli"
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PixelInputType main(Input_Object_ALL input)
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PixelInputType main(Input_Object_POS_TEX input)
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{
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PixelInputType Out = (PixelInputType)0;
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+443
-909
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