motion blur fix

This commit is contained in:
Turánszki János
2022-09-26 16:13:54 +02:00
parent 6abe47be8c
commit 9c14752364
2 changed files with 2 additions and 1 deletions
+1
View File
@@ -12535,6 +12535,7 @@ void Postprocess_MotionBlur(
device->BindComputeShader(&shaders[CSTYPE_POSTPROCESS_MOTIONBLUR_TILEMAXVELOCITY_VERTICAL], cmd);
device->BindResource(&res.texture_tilemax_horizontal, 0, cmd);
device->BindResource(&res.texture_tilemin_horizontal, 1, cmd);
const GPUResource* uavs[] = {
&res.texture_tilemax,
+1 -1
View File
@@ -9,7 +9,7 @@ namespace wi::version
// minor features, major updates, breaking compatibility changes
const int minor = 71;
// minor bug fixes, alterations, refactors, updates
const int revision = 52;
const int revision = 53;
const std::string version_string = std::to_string(major) + "." + std::to_string(minor) + "." + std::to_string(revision);