Remove double initialization
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@@ -51,8 +51,6 @@ void init_wicked(py::module_& mod)
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wi::renderer::SetShaderPath(WICKED_ROOT_DIR"/build/BlenderExporter/shaders/");
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wi::initializer::InitializeComponentsImmediate();
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app.Initialize();
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app.Update(0.33);
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}
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void export_primitives(py::module_& mod)
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