fixed fatal bug in Sleep function
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@@ -24,9 +24,9 @@ public:
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class Editor;
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class EditorComponent
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: public DeferredRenderableComponent
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//: public DeferredRenderableComponent
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//: public ForwardRenderableComponent
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//: public TiledForwardRenderableComponent
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: public TiledForwardRenderableComponent
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{
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private:
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wiGraphicsTypes::Texture2D pointLightTex, spotLightTex, dirLightTex;
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