Update appveyor.yml

This commit is contained in:
Turánszki János
2019-07-08 14:26:17 +01:00
committed by GitHub
parent d0b2e88fe8
commit c87edad191
+27 -29
View File
@@ -7,33 +7,31 @@ configuration: Release
build:
parallel: true
verbosity: minimal
# 32-bit build:
-
platform: Win32
after_build:
- cmd: move %APPVEYOR_BUILD_FOLDER%\Win32\Release\Editor.exe %APPVEYOR_BUILD_FOLDER%\Editor_32bit
- cmd: 7z a WickedEngineEditor_32bit.zip WickedEngine\shaders\ WickedEngine\fonts\ images\ models\ scripts\ shadercompilers\ Documentation\ *.py *.txt *.md Editor_32bit\Editor.exe Editor\images\ Editor\sound\ Editor\*.ini Editor\*.ico Editor\*.lua
- cmd: move %APPVEYOR_BUILD_FOLDER%\Win32\Release\Tests.exe %APPVEYOR_BUILD_FOLDER%\Tests_32bit
- cmd: 7z a WickedEngineTests_32bit.zip WickedEngine\shaders\ WickedEngine\fonts\ images\ models\ scripts\ shadercompilers\ Documentation\ *.py *.txt *.md Tests_32bit\Tests.exe Tests\images\ Tests\sound\ Tests\*.ini Tests\*.ico Tests\*.lua Tests\*.ttf
artifacts:
- path: WickedEngineEditor_32bit.zip
name: Editor_32bit
- path: WickedEngineTests_32bit.zip
name: Tests_32bit
# 64-bit build:
-
platform: x64
after_build:
- cmd: move %APPVEYOR_BUILD_FOLDER%\x64\Release\Editor.exe %APPVEYOR_BUILD_FOLDER%\Editor
- cmd: 7z a WickedEngineEditor.zip WickedEngine\shaders\ WickedEngine\fonts\ images\ models\ scripts\ shadercompilers\ Documentation\ *.py *.txt *.md Editor\Editor.exe Editor\images\ Editor\sound\ Editor\*.ini Editor\*.ico Editor\*.lua
- cmd: move %APPVEYOR_BUILD_FOLDER%\x64\Release\Tests.exe %APPVEYOR_BUILD_FOLDER%\Tests
- cmd: 7z a WickedEngineTests.zip WickedEngine\shaders\ WickedEngine\fonts\ images\ models\ scripts\ shadercompilers\ Documentation\ *.py *.txt *.md Tests\Tests.exe Tests\images\ Tests\sound\ Tests\*.ini Tests\*.ico Tests\*.lua Tests\*.ttf
artifacts:
- path: WickedEngineEditor.zip
name: Editor
- path: WickedEngineTests.zip
name: Tests
platform:
- Win32
- x64
on_success:
# 32-bit:
- cmd: move %APPVEYOR_BUILD_FOLDER%\Win32\Release\Editor.exe %APPVEYOR_BUILD_FOLDER%\Editor_32bit
- cmd: 7z a WickedEngineEditor_32bit.zip WickedEngine\shaders\ WickedEngine\fonts\ images\ models\ scripts\ shadercompilers\ Documentation\ *.py *.txt *.md Editor_32bit\Editor.exe Editor\images\ Editor\sound\ Editor\*.ini Editor\*.ico Editor\*.lua
- cmd: move %APPVEYOR_BUILD_FOLDER%\Win32\Release\Tests.exe %APPVEYOR_BUILD_FOLDER%\Tests_32bit
- cmd: 7z a WickedEngineTests_32bit.zip WickedEngine\shaders\ WickedEngine\fonts\ images\ models\ scripts\ shadercompilers\ Documentation\ *.py *.txt *.md Tests_32bit\Tests.exe Tests\images\ Tests\sound\ Tests\*.ini Tests\*.ico Tests\*.lua Tests\*.ttf
# 64-bit:
- cmd: move %APPVEYOR_BUILD_FOLDER%\x64\Release\Editor.exe %APPVEYOR_BUILD_FOLDER%\Editor
- cmd: 7z a WickedEngineEditor.zip WickedEngine\shaders\ WickedEngine\fonts\ images\ models\ scripts\ shadercompilers\ Documentation\ *.py *.txt *.md Editor\Editor.exe Editor\images\ Editor\sound\ Editor\*.ini Editor\*.ico Editor\*.lua
- cmd: move %APPVEYOR_BUILD_FOLDER%\x64\Release\Tests.exe %APPVEYOR_BUILD_FOLDER%\Tests
- cmd: 7z a WickedEngineTests.zip WickedEngine\shaders\ WickedEngine\fonts\ images\ models\ scripts\ shadercompilers\ Documentation\ *.py *.txt *.md Tests\Tests.exe Tests\images\ Tests\sound\ Tests\*.ini Tests\*.ico Tests\*.lua Tests\*.ttf
artifacts:
# 32-bit:
- path: WickedEngineEditor_32bit.zip
name: Editor_32bit
- path: WickedEngineTests_32bit.zip
name: Tests_32bit
# 64-bit:
- path: WickedEngineEditor.zip
name: Editor
- path: WickedEngineTests.zip
name: Tests