updated renderabe2dcomponent
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@@ -82,7 +82,7 @@ void Renderable2DComponent::Update()
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}
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void Renderable2DComponent::Render()
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{
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rtFinal.Activate(GRAPHICSTHREAD_IMMEDIATE, 0.5f, 0.5f, 0.5f, 0);
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rtFinal.Activate(GRAPHICSTHREAD_IMMEDIATE, 0.0f, 0.0f, 0.0f, 0);
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for (auto& x : layers)
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