fix in emitter lua binding
This commit is contained in:
@@ -12,6 +12,7 @@ emitter_component.SetEmitCount(0) -- don't emit continuously
|
||||
emitter_component.SetNormalFactor(20) -- set starting speed to particles
|
||||
emitter_component.SetLife(0.3) -- particles will be short lived (around 0.3 sec if we don't account for life randomness)
|
||||
emitter_component.SetSize(0.1) -- adjust starting particle size
|
||||
emitter_component.SetMotionBlurAmount(0.008) -- set a little motion blur (particles will be longer along movement direction)
|
||||
|
||||
runProcess(function()
|
||||
while true do
|
||||
|
||||
Reference in New Issue
Block a user