Clean up the shaders folder when cleaning the editor project (#1354)
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@@ -281,4 +281,7 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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<Target Name="BeforeClean">
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<RemoveDir Directories="$(ProjectDir)shaders" />
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</Target>
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</Project>
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