create 32-bit builds with appveyor

This commit is contained in:
Turánszki János
2019-07-08 12:13:04 +01:00
committed by GitHub
parent 4db25d99e7
commit f9a39580e2
+11 -1
View File
@@ -4,17 +4,27 @@ branches:
- master
image: Visual Studio 2017
configuration: Release
platform: x64
platform:
- x64
- x86
build:
parallel: true
verbosity: minimal
after_build:
- cmd: move %APPVEYOR_BUILD_FOLDER%\x64\Release\Editor.exe %APPVEYOR_BUILD_FOLDER%\Editor
- cmd: 7z a WickedEngineEditor.zip WickedEngine\shaders\ WickedEngine\fonts\ images\ models\ scripts\ shadercompilers\ Documentation\ *.py *.txt *.md Editor\Editor.exe Editor\images\ Editor\sound\ Editor\*.ini Editor\*.ico Editor\*.lua
- cmd: move %APPVEYOR_BUILD_FOLDER%\Win32\Release\Editor.exe %APPVEYOR_BUILD_FOLDER%\Editor_32bit
- cmd: 7z a WickedEngineEditor_32bit.zip WickedEngine\shaders\ WickedEngine\fonts\ images\ models\ scripts\ shadercompilers\ Documentation\ *.py *.txt *.md Editor\Editor.exe Editor\images\ Editor\sound\ Editor\*.ini Editor\*.ico Editor\*.lua
- cmd: move %APPVEYOR_BUILD_FOLDER%\x64\Release\Tests.exe %APPVEYOR_BUILD_FOLDER%\Tests
- cmd: 7z a WickedEngineTests.zip WickedEngine\shaders\ WickedEngine\fonts\ images\ models\ scripts\ shadercompilers\ Documentation\ *.py *.txt *.md Tests\Tests.exe Tests\images\ Tests\sound\ Tests\*.ini Tests\*.ico Tests\*.lua Tests\*.ttf
- cmd: move %APPVEYOR_BUILD_FOLDER%\Win32\Release\Tests.exe %APPVEYOR_BUILD_FOLDER%\Tests_32bit
- cmd: 7z a WickedEngineTests_32bit.zip WickedEngine\shaders\ WickedEngine\fonts\ images\ models\ scripts\ shadercompilers\ Documentation\ *.py *.txt *.md Tests\Tests.exe Tests\images\ Tests\sound\ Tests\*.ini Tests\*.ico Tests\*.lua Tests\*.ttf
artifacts:
- path: WickedEngineEditor.zip
name: Editor
- path: WickedEngineEditor_32bit.zip
name: Editor_32bit
- path: WickedEngineTests.zip
name: Tests
- path: WickedEngineTests_32bit.zip
name: Tests_32bit