Eric Fedosejevs
187c2c6aee
CMake: Cache SPIRV output, make test and editor build optional ( #248 )
2021-03-14 12:00:42 +01:00
Amer Koleci
4f3402c797
CMake improvements ( #237 )
...
* Add legacy shader compilation and improve CMake logic.
* Fix legacy shaders dependency
* CMake: Allow override shader directory directly from CMake.
* CMake: Manage to correctly set working directory for editor and tests when running from open folder in Visual Studio.
* Remove old comment I left.
Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com >
2021-02-14 21:51:19 +01:00
Amer Koleci
76eebc3836
Supports for building using CMake on Windows. ( #233 )
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* Supports for building using CMake on Windows.
* Don't override some global variables.
* CMake: Compile correctly editor as well.
2021-02-08 20:05:23 +01:00
Worst0ne
04026ee2f9
fixed SDL2 discoverability issues under Manjaro ( #214 )
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* fixed SDL2 discoverability issues under Manjaro
* Changed EXISTS to DEFINED
* removed a pkgconfig dependency
Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com >
2021-01-26 19:39:53 +01:00
Matteo De Carlo
3cd9e77889
WIP: Initial linux support using SDL ( #136 )
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* Initial linux support using SDL
* fixed link error and gitignore
* fix in working directory initialization (windows side)
* Added README_Linux and fixed a few compilation issues in ubuntu
* Rename main to main_Windows in Tests
* Better default renderering backend selector
* Added backlog terminal output on linux
* added asserts on all missing vulkan function call results
* added portable file dialogs
also small tests update and cleanup
* Added Editor compile target
* linux ci
* linux ci
* cmake update
* cmake update?
* cmake
* Editor_Windows fix
* build test
* make
* build tools?
* update
* ubuntu 20.04
* fix?
* cmake
* build
* build?
* package linux build
* updates, bump version
* backslash to forward slash, eof newlines, add portable-file-dialogs license
* xcopy needs backslash duh; update readme;
* copy fix
* updated readme
* readme update
* updated readme
* updated readme
* fix incorrect file encoding linux
* paint tool fix
* linux: add missing shaders
* packaging update
Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com >
Co-authored-by: Turanszki Janos <turanszkij@gmail.com >
2020-10-05 00:03:22 +02:00