Commit Graph

1606 Commits

Author SHA1 Message Date
Turánszki János 06e407ff6c lua: camera focal length fix 2022-12-07 10:31:20 +01:00
Turánszki János 359fcb8c2a shader warning message coloring; backlog font color setting; 2022-12-06 10:11:00 +01:00
Turánszki János e90cc7cef3 planar reflection: temporal AA improvement 2022-12-04 11:14:33 +01:00
Turánszki János 5e9b0a8ef7 transparent objects can also be in planar reflection 2022-12-03 13:18:33 +01:00
Turánszki János d5d5eb613c IK humanoid constraint, character foot placement 2022-12-02 12:08:20 +01:00
Turánszki János d0b95bdeac sparse morph target normals fix 2022-11-29 10:58:49 +01:00
Turánszki János 438e575da7 DDGI: packing to R9G9B9E5_SHAREDEXP format 2022-11-28 10:42:56 +01:00
Turánszki János c0bcd0742a fsr 2 fixes 2022-11-27 10:10:34 +01:00
Turánszki János 00e4be5a4a FidelityFX FSR 2.1 (#597) 2022-11-26 13:50:27 +01:00
Turánszki János 90cfe73a05 fix: spring without collider is valid 2022-11-23 17:34:25 +01:00
Turánszki János e39c271e6d resource manager fix: don't create srgb image variant where it is invalid 2022-11-23 16:44:00 +01:00
Turánszki János 7170008cac updated credits 2022-11-22 14:14:48 +01:00
Turánszki János 632a3d1acd vulkan: bindless descriptor limit increases 2022-11-21 11:03:26 +01:00
Turánszki János 39abea7f28 fix for deferred mip gen: always execute on first command list in renderpath3d 2022-11-19 20:32:08 +01:00
Turánszki János 428b3c398b backside tangent fix; terrain virtual texture fix; 2022-11-19 18:48:22 +01:00
Turánszki János bb83989039 virtual texture: packed mips support 2022-11-18 15:49:55 +01:00
Turánszki János 4941df4a79 terrain: reduced resource creations, SVT shader improvement 2022-11-17 13:07:08 +01:00
Turánszki János 69442cd14c Virtual texture atlas (#593) 2022-11-16 18:57:21 +01:00
Turánszki János 965277f4ac fixes: terrain, backlog 2022-11-15 22:12:56 +01:00
Turánszki János 10e783a472 gui and editor updates:
- play button: execute last script
- stop button: kill background script processes
- improved multiple scene switching
2022-11-14 15:09:51 +01:00
Turánszki János 497263e376 tessellation displacement map fix for texMulAdd; paint tool srgb fix; 2022-11-13 09:56:12 +01:00
Turánszki János 843ab49038 mesh LOD fix for ray tracing 2022-11-12 13:52:32 +01:00
Turánszki János 1bb67f9e91 added camera shake sample script; lua binding updates; 2022-11-11 12:00:34 +01:00
Turánszki János e12d966028 gfx: depth and stencil resolve feature reporting; font renderer fix; 2022-11-10 17:38:25 +01:00
Turánszki János 8f26b106f6 fix NAN in visibility buffer resolve 2022-11-09 10:28:36 +01:00
Turánszki János d335050511 terrain: removed a lock in SparseFlush 2022-11-09 09:58:32 +01:00
Turánszki János e05995a186 srgb resource fixes 2022-11-08 21:29:42 +01:00
Turánszki János c66955b449 sky: force SRGB for non-HDR cubemap 2022-11-08 18:49:54 +01:00
Turánszki János b650bbc58c terrain: block compressed writed with sparse aliasing 2022-11-08 11:33:38 +01:00
Turánszki János 0556ae6da7 SRGB import pipeline (#589) 2022-11-07 20:54:53 +01:00
Turánszki János 1ae278dc9b fluid simulation: replaced grid sorting with binning #120 2022-11-06 11:12:11 +01:00
Turánszki János d2b87fe0bc hair particle: simulation batching, atomic reduction by wave operation 2022-11-05 11:26:00 +01:00
Turánszki János 87bd330163 high polygon count meshlet overflow fix 2022-11-04 10:31:22 +01:00
Turánszki János ee6d94a7fe terrain: added tessellation option 2022-11-04 00:48:16 +01:00
Turánszki János 2328d4dca9 Terrain BC compression (#587) 2022-11-02 10:21:04 +01:00
Turánszki János 635f96ea4f updated credits 2022-10-31 09:45:08 +01:00
Turánszki János 2f07979424 added brightness, contrast, saturation sliders 2022-10-30 09:50:41 +01:00
Turánszki János 27ce30d8fc graphics fixes 2022-10-29 14:02:52 +02:00
Turánszki János 205053652f emitter: disable colliders option 2022-10-28 18:03:09 +02:00
Turánszki János b6a2967f47 lua: using protected call for process signals 2022-10-25 10:31:29 +02:00
Turánszki János 8bcd61daaa dx12: handle resource tier < 2 for sparse tile pool 2022-10-24 15:21:51 +02:00
Turánszki János 893e2d9339 added double sided shadow property 2022-10-10 18:02:23 +02:00
Turánszki János 75ca6a4bc6 lightmap render fix 2022-10-09 10:06:19 +02:00
Turánszki János 856b1d0457 BakeVirtualTexturesToFiles() fix; handle R8G8_UNORM write to file; 2022-10-04 19:20:02 +02:00
Turánszki János 1f0f13bd28 terrain virtual texture atlas 2022-10-04 18:55:24 +02:00
Turánszki János e0db197981 terrain: in-place mipgenerator for virtual texture update 2022-10-03 18:29:44 +02:00
Turánszki János 1eba681e74 terrain: virtual texture update on async compute 2022-10-03 15:50:54 +02:00
Turánszki János 62b309fbb3 terrain: grass distance, slope cast shadow, virtual texture mipmapping 2022-10-03 14:56:31 +02:00
Turánszki János 4c579db2fb memory usage reductions 2022-10-03 11:35:53 +02:00
Turánszki János 89a7448d18 terrain: occlusion culling status affects virtual texture resolution 2022-10-02 21:13:09 +02:00