Turánszki János
084a1b1f1f
DDGI updates ( #514 )
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DDGI updates:
- allow 0 raycount to keep static DDGI
- DDGI serialization for saving and loading with scene
- grid dimensions configurable
- refactors
2022-08-18 11:50:09 +02:00
Turánszki János
1c3b874a44
VRM springbone and collider import ( #513 )
2022-08-17 16:09:31 +02:00
Turánszki János
99b704d8c7
spring addition will be ordered to match hierarchy
2022-08-15 18:59:47 +02:00
Turánszki János
c7da8a9dd3
added light shaft strength parameter
2022-08-15 15:20:43 +02:00
Turánszki János
20e1989630
GLTF sparse accessor, VRM model import
2022-08-15 14:14:09 +02:00
Turánszki János
bebe54efc6
Light animation support ( #509 )
2022-08-14 22:46:54 +02:00
Turánszki János
5345e4ba4f
inverse kinematics stability improvement, editor bone size tweaks, default weather gradient
2022-08-13 13:02:03 +02:00
Turánszki János
c7fc48abbb
gui: global check text, editor: ik and spring bone coloring
2022-08-13 10:39:20 +02:00
Turánszki János
f55e6f79fc
editor: animation loop closing
2022-08-12 19:45:19 +02:00
Turánszki János
56e2fe3845
editor: animation editing
2022-08-12 18:41:38 +02:00
Turánszki János
af465d77a4
editor: animation sampling mode
2022-08-12 10:36:25 +02:00
Turánszki János
c31024f5b1
animation and gui fixes
2022-08-12 09:29:05 +02:00
Turánszki János
440ad123aa
added capsule-ray intersect functions; editor bone picking;
2022-08-11 09:43:43 +02:00
Turánszki János
0ee0098924
paint tool: axis locking, brush shape, brush rotation
2022-08-10 10:46:18 +02:00
Turánszki János
bb1f66ee58
editor: terrain generator stackable modifiers
2022-08-09 18:49:18 +02:00
Turánszki János
ce7ec070fb
editor: paint tool brush visualizer improvement
2022-08-08 20:55:32 +02:00
Turánszki János
e741efea62
Image renderer improvements ( #502 )
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* image renderer preparation for custom vertex buffer
* getcurrentrenderpass no longer needed
* corner rounding implementation
* treelist shadow fix
* image renderer border soften parameter
2022-08-08 00:08:54 +02:00
Megumumpkin
da6a2e53ba
New Lua Scripting ( #501 )
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* New Lua Scripting System
* Update Scripts
* Small fix on wiLua Globals
* Add One More Note To The New Demo
* -path fix
-renamed new_script_demo.lua to script_tracking.lua
-refactors
-version bump to 0.71.0
* removed GetScriptPath()
Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com >
2022-08-07 18:26:28 +07:00
Turánszki János
09f70458d4
text input improvements
2022-08-02 11:36:15 +02:00
Turánszki János
90fbbba9ba
Text Input Caret ( #500 )
2022-08-01 18:25:15 +02:00
Turánszki János
a0ad653d7d
GUI ResizeLayout ( #495 )
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* gui resizelayout #51
* checkbox icons
* updates
* weather reset
* embedded logo asset
2022-07-31 19:28:41 +02:00
Turánszki János
6376373353
Material picker ( #494 )
2022-07-30 17:56:36 +02:00
Turánszki János
1a9bec3708
editor: updated dark theme
2022-07-30 11:49:29 +02:00
Turánszki János
ecda937f3f
terrain generator: fixed detection of outdated chunk texture resolution after undo
2022-07-30 10:53:39 +02:00
Turánszki János
8812656fce
editor: made dark theme a bit darker
2022-07-30 10:08:58 +02:00
Turánszki János
0c20561477
editor gui polishing
2022-07-30 08:09:27 +02:00
Turánszki János
0b55dfdfb6
gui fixes
2022-07-29 14:57:41 +02:00
Turánszki János
f78998f44f
gui: added support for tooltip theming
2022-07-29 13:55:27 +02:00
Turánszki János
dc7686605f
gui theming improvements
2022-07-29 11:05:29 +02:00
Turánszki János
f277a00596
GUI updates ( #490 )
2022-07-28 20:59:25 +02:00
Molasses
87f3287aaa
Code quality improvements for the installer ( #492 )
2022-07-21 10:49:24 +02:00
Turánszki János
0f684dc4bf
terraingen: grass density modification without recreating grass chunks
2022-07-16 07:37:27 +02:00
Turánszki János
408d7505fb
terraingen: grass density slider and improved prop density slider
2022-07-15 18:15:51 +02:00
Turánszki János
0dd6eea4ce
terrain gen: grass density increases with chunk scale by squared amount
2022-07-15 17:17:39 +02:00
Turánszki János
6b13ec2590
editor: renderpath switching fix with multiple scenes
2022-07-15 14:32:58 +02:00
Turánszki János
018a949cb4
editor: terrain generator updates, wireframe shortcut
2022-07-15 11:22:33 +02:00
Turánszki János
5a0c423ddd
Updates:
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- editor: quicksave, multiple scenes support, gui changes, additional shortcuts
- physics: improvements for handling multiple scenes, and removal of physics objects
- scripting: ability to override global scene and camera with custom scene and camera from cpp side
2022-07-14 15:21:28 +02:00
Turánszki János
edbbbe7e61
editor: transform tool fix
2022-07-13 15:46:15 +02:00
Turánszki János
778c0e5af7
editor: scaler tool improvements
2022-07-13 13:50:26 +02:00
Turánszki János
5b35a5a47d
Transform tool updates ( #486 )
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* translator tool upgrades, renderpath2D hdr improvement
* fix
* rewritten rotation tool
* visual update
* screen aligned rotation mode
* rotation snap mode fix
* non uniform scaling fix
* improvements to transform undo/redo
* added snap mode configuration
* mirroring transform tool based on camera relative position;
axis text display;
* origin drag visualizer
* minor refactor
2022-07-12 13:24:35 +02:00
Turánszki János
4cd3ef6afd
editor: transform window updates - euler angles, clear transform
2022-07-10 08:42:57 +02:00
Turánszki János
1a591762a3
editor: transform window fixes
2022-07-09 21:47:04 +02:00
Turánszki János
be769d60b5
editor: inspector mode
2022-07-07 08:45:56 +02:00
Turánszki János
196eb3ec38
gui: scrollbar improvements
2022-07-06 10:50:24 +02:00
Turánszki János
b944465263
Font renderer updates ( #483 )
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* font renderer updates, text debug drawer;
editor: name visualizer;
github CI: vulkan sdk not required;
* cmake: vulkan sdk not required
* refactors
* lua binding for DrawDebugText()
* comment
* transparency sorting for debug texts;
font alphablend fix;
* softer debug text
2022-07-05 15:20:23 +02:00
Turánszki János
2a8d22124e
physics: LOD support for triangle mesh shape
2022-07-04 11:39:07 +02:00
Turánszki János
ad6b340f1b
editor: instance placer vertical rotation
2022-07-01 10:13:51 +02:00
Turánszki János
c02ab327d8
Physical light units ( #476 )
2022-06-29 20:15:36 +02:00
Turánszki János
86c748ed98
Spotlight inner cone, GLTF KHR_lights_punctual ( #474 )
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* added inner cone angle to spotlights
* refactors
* different shader entity packing
* KHR_lights_punctual
* features.txt
* spot cutoff
* seri
* fixes
* update
* angularAttenuation mad
* refactor
* attenuation refactors
2022-06-28 23:10:48 +02:00
Turánszki János
8a8f43b193
terrain generator: improvement for virtual texture sampling across chunks
2022-06-26 15:15:45 +02:00