Turánszki János
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e9d5cd0966
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texture swizzle improvement: xyzw is also accepted
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2025-08-15 08:44:36 +02:00 |
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Turánszki János
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91226ffef6
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HDR UI calibration slider + lua bindings #1204
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2025-08-13 09:25:32 +02:00 |
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Turánszki János
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bd8c1531df
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added some lua docs
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2025-08-09 10:55:22 +02:00 |
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Turánszki János
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fa21d811c8
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added character shake effect
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2025-08-06 18:49:23 +02:00 |
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Turánszki János
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62f15da024
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added some convenience lua functions
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2025-08-05 17:58:57 +02:00 |
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Turánszki János
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ca6922063a
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Added IntersectsAll for scene (#1189)
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2025-07-30 08:38:19 +02:00 |
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Turánszki János
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14a6cb6816
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limb spacing (#1182)
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2025-07-23 08:25:08 +02:00 |
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Turánszki János
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f386f6865a
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added video sprite support for RenderPath2D (#1122)
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2025-06-09 08:54:37 +02:00 |
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Turánszki János
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a44d321bd2
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removal of libraries that no longer will be used: basis universal and qoi (#1116)
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2025-06-03 08:26:02 +02:00 |
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Turanszki Janos
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eaddee3d29
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video: raw h264 file loading support and lua bindings
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2025-05-06 08:47:18 +02:00 |
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Turanszki Janos
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8ce78e3929
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added breakable pickdrag constraint
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2025-04-30 09:40:32 +02:00 |
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Turánszki János
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e20770493d
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added MoveCharacter() to physics system
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2025-04-29 07:42:01 +02:00 |
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Turánszki János
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60a832081d
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Jolt physics character (#1091)
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2025-04-23 17:20:40 +02:00 |
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Turánszki János
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3dd1c10a99
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added option to disable shadow LOD override
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2025-04-18 11:16:45 +02:00 |
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Turánszki János
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c51c1970a1
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spline component (#1080)
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2025-04-15 08:57:50 +02:00 |
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Turánszki János
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27c770b9cc
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physics teleport
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2025-04-06 08:16:25 +02:00 |
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Turánszki János
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f1cd3b9bc1
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physics ghost mode improvements
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2025-04-04 07:27:34 +02:00 |
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Turánszki János
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591104d174
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camera feed mipmapping; stencil scaling check; nan fixup; other improvements;
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2025-03-27 18:16:09 +01:00 |
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Turánszki János
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652fe0da28
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added crossfade fade type
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2025-03-19 08:00:19 +01:00 |
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Turánszki János
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b937bab75c
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added vehicle metadata type
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2025-03-10 18:23:31 +01:00 |
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Turánszki János
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b87a31dd7d
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physics: added ragdoll ghost mode
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2025-03-10 08:52:28 +01:00 |
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Turánszki János
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808421dbba
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spherical harmonics (#1056)
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2025-03-09 18:17:31 +01:00 |
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Turánszki János
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f3cb98b623
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capsuleshadow and character controller improvements
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2025-03-05 08:37:35 +01:00 |
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Turánszki János
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4357dc5b90
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Vehicle physics (#1053)
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2025-03-02 15:00:50 +01:00 |
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Turánszki János
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591f808b6d
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trail renderer: added continuous fade functionality; added Bin2CPP helper; fixes;
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2025-02-20 18:21:14 +01:00 |
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Turánszki János
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1bc427d4d0
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rewritten LOD selection to be screen-rect based; turned off depthclip for shadows;
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2025-02-12 08:42:06 +01:00 |
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Turánszki János
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95b1720db3
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buoyancy physics objects can generate water ripples; character movement improvements; force return to editor on lua error;
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2025-02-11 07:58:54 +01:00 |
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Turánszki János
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1a91ab93af
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documentation updates (#1013)
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2025-01-12 14:23:16 +01:00 |
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Turánszki János
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2e9d3bac90
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scripting documentation formatting fixes
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2024-12-30 16:46:37 +01:00 |
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Turánszki János
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e46bb6d62c
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added missing keyboard button lua bindings
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2024-12-16 09:09:41 +01:00 |
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Turánszki János
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15d9c944b6
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added HDR calibration
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2024-11-07 09:26:13 +01:00 |
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Turánszki János
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d6d870706a
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added lua functions: IsThisEditor(), ReturnToEditor(), IsThisDebugBuild()
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2024-11-06 17:04:00 +01:00 |
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Turánszki János
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b1b2cb8513
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added some lua bindings and emitter spritesheet fix
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2024-10-31 18:01:31 +01:00 |
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Turánszki János
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162c21eed7
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added cursor image loading
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2024-10-28 07:00:21 +01:00 |
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Turánszki János
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61987641e1
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input system upgrades to help with creating in-game button config
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2024-10-27 08:01:05 +01:00 |
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Turánszki János
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87cb99a205
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input: added helpers to check analog sticks and triggers in a similar way to buttons
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2024-10-22 17:36:07 +02:00 |
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Turánszki János
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9b76e1c905
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added lua bindings for HDR display control
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2024-10-19 10:56:51 +02:00 |
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Turánszki János
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db719bd7b4
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added missing lua documentation for color grading helper
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2024-10-19 10:17:55 +02:00 |
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Turánszki János
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9650de6fe6
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added missing lua binding
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2024-10-19 10:16:22 +02:00 |
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Turánszki János
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d6381383b7
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emitter opacity curve control and some other updates
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2024-10-18 07:39:05 +02:00 |
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Turánszki János
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eed758a75b
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added SetFullScreen to Application + material saturation now affects … (#965)
added SetFullScreen to Application + material saturation now affects particles + added some missing lua bindings
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2024-10-16 18:01:43 +02:00 |
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Turánszki János
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4c7d634826
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added orthographic camera
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2024-09-27 08:28:18 +02:00 |
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Turánszki János
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f497052f87
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character sample refactor, each character can have their own conversation dialogs
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2024-09-25 09:14:21 +02:00 |
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Turánszki János
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07de5c28c3
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decal baking into skinned mesh
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2024-09-04 07:27:14 +02:00 |
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Turánszki János
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8a70bd80c9
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added coplanar blending mode for materials
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2024-09-03 08:03:01 +02:00 |
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Turánszki János
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3e638bba2e
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added texture.IsValid() lua binding
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2024-08-31 06:34:53 +02:00 |
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Turánszki János
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c5c77b0605
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saturation control for sprites, materials and some improvements
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2024-08-30 08:28:41 +02:00 |
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Turánszki János
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87723657a6
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added ragdoll intersection filtering tools
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2024-08-29 08:04:27 +02:00 |
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Turánszki János
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b62c7ff48b
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added per-object rim highlight
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2024-08-28 06:36:12 +02:00 |
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Turánszki János
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839b22aa63
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more precise occlusion culling for ocean; shadow occlusion culling for hair particle; other updates;
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2024-08-25 07:48:36 +02:00 |
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