Commit Graph

42 Commits

Author SHA1 Message Date
Turanszki Janos 501fe734c9 editor: added delete impostor button 2020-11-09 20:37:32 +01:00
Turanszki Janos 1f14b1d80f apply morph target normals, better morph updating 2020-11-07 12:44:12 +01:00
XthemeCore 2559f88c2e Add Morph Target (#180)
Support both glTF 2.0 and wiscene format.
2020-11-06 20:12:51 +01:00
Turánszki János 180ddc3586 0.49 (#160)
* renderer updates: material shadertype, customshaders

* custom shader updates

* hologram fix

* editor windows refactor

* major gui update:
- gui no longer lifetime manager
- window no longer needs gui to construct
- removed gui constructors/destructors
- rewritten every editor window

* renderer update

* gui hasfocus fix

* editor fix

* renderpath upgrades: hybrid forward-deferred

* fix

* water ripple refactor

* cmake fix

* cmake fix

* renderer fix

* volumetric light fix

* customshader stencilref

* cmake fix

* rtdeferred fix

* editor update

* raytraced shadows denoise

* anisotropic shader

* sss stencil greater

* added cartoon shader

* using precomputed tangents

* added unlit object shader

* importer update

* editor update

* editor fix

* vulkan envmap rendering fix

* terrain shader simplification (normal texture mapping instead of triplanar)

* added subsurface profiles, reduced gbuffer

* denoise disocclusion fallback

* editor fix

* more sorting priority for blend than instancing

* hairparticle culling

* particle updates; font update instancing instead of index buffer; vulkan/dx12 fixes;

* shader fixes

* hairparticle trianglestrip and no cross section

* editor fix

* cam wnd update

* terrain shader fix
2020-10-17 13:17:07 +02:00
Turanszki Janos d3b18bc504 gui updates, editor window refactors 2020-10-04 14:24:22 +02:00
Turanszki Janos 2f659443ba use thread safe events for file picker 2020-07-22 21:04:27 +01:00
Turanszki Janos df4bd55ba1 UWP platform updates 2020-05-09 18:48:14 +01:00
turanszkij cf2b24e78d terrain generator also creates generic uv sets 2020-04-11 19:39:16 +01:00
turanszkij bda4956a5e terrain update: emissive #104; added hairparticle sprite sheet support 2020-04-09 00:41:27 +01:00
Turanszki Janos 75657a188d terrain updates #104 2020-04-08 00:10:06 +01:00
turanszkij fb0d3c2f20 terrain and sculpt tool update #104 2020-04-07 00:07:27 +01:00
turanszkij aa96b42bd7 terrain #104 2020-04-05 22:11:58 +01:00
turanszkij 8b059485fe editor: paint tool (softbody, hairparticle) #94;
editor: undo fix with rotation, scale operations;
debug draw updates;
2020-03-26 00:45:12 +00:00
turanszkij 9b0cc2524b transform hierarchy fix #76 2020-03-09 19:55:11 +00:00
Turanszki Janos c9c03b2d48 removed some macro use 2020-03-07 19:25:30 +00:00
turanszkij d95dfa7ef2 stability improvements, fixes 2020-03-07 16:18:23 +00:00
Turánszki János f6a0cecbc9 Device upgrade (#91)
* safety commit

* all seems working

* fixes, refactors

* minor updates
2020-03-05 01:05:23 +00:00
Turanszki Janos fa267b0e7d large refactor 2019-12-12 22:15:16 +00:00
turanszkij a5da17dc86 minor updates, fixes 2019-10-23 19:15:52 +01:00
turanszkij 6fbfe36665 refactor 2019-04-05 00:05:27 +01:00
turanszkij 45e344cbfa added feature: multiple uv sets; gltf updates; editor updates; 2019-03-16 18:19:49 +00:00
turanszkij 197d1175c8 added vertex colors feature; fixed tessellation; removed stereogram effect because no longer needed; some refactor; debug bonelines fix; 2019-03-12 19:20:23 +00:00
turanszkij 9f056b4cfe updated engine initialization logic;
fade manager is now time-based instead of frame-based;
wiImage moved to namespace instead of static class;
refactors;
editor updates;
contributing updates;
2018-10-26 18:35:11 +01:00
turanszkij a8091cc895 softbody vertices can be pinned in editor now + added cloth test 2018-10-20 20:27:59 +01:00
turanszkij c6ef1a6553 updated physics, skinning, systems; added softbody to physics test 2018-10-19 18:51:43 +01:00
turanszkij 6033098218 physics updates 2018-10-18 18:43:16 +01:00
turanszkij 9f98c9ff9d system updates; gltf importer updates; editor updates 2018-10-03 18:48:21 +01:00
turanszkij 3f88eae324 impostor system revived 2018-09-26 21:54:49 +01:00
turanszkij 30e71881ff updates 2018-09-23 20:43:36 +01:00
turanszkij a12b291e47 serialize + refactor in progress... 2018-09-16 19:51:50 +01:00
turanszkij 14425c70cc updates... 2018-09-08 16:39:56 +01:00
turanszkij 6ac0a29cbf big mesh refactor 2018-09-07 21:04:40 +01:00
turanszkij 381d4163d4 updates 2018-09-04 18:05:23 +01:00
turanszkij bd09400f07 editor running but not much happening yet 2018-08-29 17:10:28 +01:00
turanszkij 03dccc024b another big refactor: wiLoader -> wiSceneComponents with proper namespace 2018-08-18 15:03:25 +01:00
turanszkij 250d6b5c87 continue trimming down graphics device functionality 2018-07-26 15:50:06 +01:00
turanszkij 1ae5a129f3 system update, editor update, asset update 2018-04-03 17:38:41 +01:00
turanszkij 02f681d92d fix recompute smooth normals, system update 2018-03-29 15:08:42 +01:00
Turanszki Janos 54c20de3f8 system updates, added vertex normal recompute to editor 2018-03-28 23:08:45 +01:00
turanszkij d8f34b087c obj loader and general updates 2018-01-09 16:00:27 +00:00
turanszkij 9957988fc6 scene graph node updates, editor history system updates 2017-11-23 15:24:19 +00:00
Turanszki Janos 479a9b786b project file structure overhaul 2017-09-30 16:08:23 +01:00