Commit Graph

5 Commits

Author SHA1 Message Date
Turánszki János c4c582d739 general improvements (#368)
* custom implementation for wi::vector

* fix

* sdl vulkan fix

* linux fix

* fix

* vector fix

* shader compiler and job system will be initialized automatically on first use

* vector improvements

* updates

* update

* network and audio will be auto initializing on first use only

* fix

* for now, use std::vector

* vector refactor minor

* backlog: access safety

* shader clearcoat fix

* gui initialization on demand

* initializer updates

* job system will be explicitly initialized
2021-12-09 18:58:27 +01:00
Turánszki János 74cb74d3c9 version 0.60 (#367)
- namespace refactor (example: wiGraphics:: -> wi::graphics)
  - provided namespace compatibility macro for old user code: WICKEDENGINE_BACKWARDS_COMPATIBILITY_0_59
- resource manager will return `Resource` instead of `shared_ptr<Resource>` objects
- MAD shader optimizations
- implemented alpha to coverage with alpha tested materials when MSAA is enabled
- alpha testing fix with transparent shadow maps
- TLAS and scene buffers will be recreated less frequently when things get added/removed from the scene
2021-12-03 21:22:27 +01:00
Turánszki János 16d9a8de74 common improvements (#366)
- std container replacements for vector, unordered_map, unordered_set
  - unordered_map and unordered_set replaced with ska::flat_hash_map
  - vector replacement is still std::
- unordered_map performance test (std:: vs ska::)
- backlog improvements
- wiArchive improvements
- editor: added option to dump scene to C++ header file
- common improvements, refactors
2021-11-28 22:12:05 +01:00
Megumumpkin 33abffa936 Linux Network Implementation (#337)
* Linux Network Implementation

* Linux Network - Faster IP Address Conversion
2021-11-03 11:20:30 +01:00
Turanszki Janos 4fcf2020af added linux build 2020-06-13 19:38:49 +01:00