Turánszki János
5efe28fdf9
0.51.0 ( #200 )
...
* large renderer state refactor;
added subsurface scattering energy conservation;
added emitted particle subsurface scattering;
removed area lights;
optimizations;
* added layerMask support in shaders
* fixed incorrect shadow priority for directional light;
fix point light shadow disconnect;
* fix incorrect shadow assignment
2020-12-07 01:32:44 +01:00
Turanszki Janos
8118fd57cb
shadow priority refactor
2020-12-06 02:11:37 +01:00
Turánszki János
e81baa9fef
renderer updates ( #191 )
...
Big renderer refactor to remove some global state.
- Renderer no longer uses "global scene", but instead takes scene as parameter to functions
- Visibility is exposed, user can generate visibility for arbitrary camera and some exposed parameters
- Big changes in renderer can make user render code in high level interface not compatible with previous versions
- Fixed occlusion culling const correctness
2020-11-23 02:30:10 +01:00
Turánszki János
180ddc3586
0.49 ( #160 )
...
* renderer updates: material shadertype, customshaders
* custom shader updates
* hologram fix
* editor windows refactor
* major gui update:
- gui no longer lifetime manager
- window no longer needs gui to construct
- removed gui constructors/destructors
- rewritten every editor window
* renderer update
* gui hasfocus fix
* editor fix
* renderpath upgrades: hybrid forward-deferred
* fix
* water ripple refactor
* cmake fix
* cmake fix
* renderer fix
* volumetric light fix
* customshader stencilref
* cmake fix
* rtdeferred fix
* editor update
* raytraced shadows denoise
* anisotropic shader
* sss stencil greater
* added cartoon shader
* using precomputed tangents
* added unlit object shader
* importer update
* editor update
* editor fix
* vulkan envmap rendering fix
* terrain shader simplification (normal texture mapping instead of triplanar)
* added subsurface profiles, reduced gbuffer
* denoise disocclusion fallback
* editor fix
* more sorting priority for blend than instancing
* hairparticle culling
* particle updates; font update instancing instead of index buffer; vulkan/dx12 fixes;
* shader fixes
* hairparticle trianglestrip and no cross section
* editor fix
* cam wnd update
* terrain shader fix
2020-10-17 13:17:07 +02:00
Turanszki Janos
b7bc35bbda
added raytraced reflections
2020-09-21 22:01:07 +02:00
Turanszki Janos
fc75e46ead
added some missing post process lua bindings
2020-08-27 21:09:56 +02:00
Turánszki János
c6f3611439
Event system ( #133 )
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* event system
* more refactor
* fixes
* fixes
* fixes, documentation update
2020-07-04 13:22:11 +01:00
Turanszki Janos
b687645407
uwp file system and input updates
2020-05-12 20:02:13 +01:00
Turánszki János
4a11d6a202
Dpi awareness ( #109 )
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* dpi awareness test
* dpi scaling updates
* dpi scaling updates
* missing mouse inputs fix (I hope finally)
* finishing up the dpi branch...
2020-05-05 00:04:38 +01:00
Turanszki Janos
2f70a2aa8e
font renderer update
2020-04-25 15:14:01 +01:00
Turanszki Janos
0330686381
capsule collision and third person character script updates
2020-04-22 23:11:53 +01:00
Turanszki Janos
4cbe366ac9
third person character update
2020-04-19 20:21:29 +01:00
Turanszki Janos
4f9e7b56ef
animation blending #95
2020-04-17 23:11:59 +01:00
turanszkij
69616149e5
gui: blurred transparency and usability improvements
2020-04-10 17:09:04 +01:00
turanszkij
270184edcd
added multi scale ambient occlusion
2020-03-22 20:38:16 +00:00
turanszkij
3f8b060a8d
added hbao and wide gaussian blur support
2020-03-21 11:54:49 +00:00
Turanszki Janos
63646f5c1f
added spring component #101
2020-03-12 21:50:44 +00:00
Turánszki János
7d4d9dfa6b
Inverse Kinematics ( #97 )
...
* start ik experiment #93
* inverse kinematics fixes, test #93
* bump version
* ik + animation fix
2020-03-11 00:25:40 +00:00
turanszkij
d95dfa7ef2
stability improvements, fixes
2020-03-07 16:18:23 +00:00
turanszkij
8a1b30a766
big refactor
2020-03-02 23:29:06 +00:00
Turanszki Janos
96938f32f2
started rewriting documentation
2020-01-27 01:04:27 +00:00
turanszkij
74a892dd70
dof and motionblur controls, tweaks
2020-01-03 01:40:54 +01:00
Turanszki Janos
0748e524e6
removed explicit CleanUp() from systems, automatic cleanup everywhere
2019-12-14 16:22:35 +00:00
Turanszki Janos
fa267b0e7d
large refactor
2019-12-12 22:15:16 +00:00
Turanszki Janos
7d34e1d7bb
controller feedback can be set from scripts now
2019-12-08 18:45:54 +00:00
Turanszki Janos
80fea47e74
input updates
2019-12-08 15:51:55 +00:00
Turanszki Janos
35d9e0cc77
updated scripting docs
2019-11-25 22:48:31 +00:00
Turanszki Janos
fbb53e3a6d
input refactor
2019-11-23 04:33:03 +00:00
turanszkij
b9bce48f3c
particle renderpass update
2019-11-09 19:46:59 +00:00
Turanszki Janos
5593c94a41
documentation fix
2019-10-13 13:11:39 +01:00
Turanszki Janos
da230269cf
user stencil ref refactor; scripting api updates;
2019-10-13 13:07:30 +01:00
turanszkij
b15f3cef27
network library rewrite, added network test
2019-10-08 18:57:45 +01:00
turanszkij
4dfc021599
audio fixes, added reverb settings
2019-10-07 19:25:24 +01:00
turanszkij
6d8112db37
3D sounds can be placed in scene now; updated editor; added sound3D sample model;
2019-10-06 13:30:29 +01:00
turanszkij
40700a2de1
audio system rewrite, added 3D audio support
2019-10-05 18:19:13 +01:00
turanszkij
705fae5780
big refactor, moved post processes to compute shader
2019-08-11 15:31:30 +01:00
turanszkij
7e514bdf56
lot of refactor, things are sort of working but not everything yet
2019-06-30 15:12:19 +01:00
turanszkij
209314c76a
input manager update: analog stick; added controller support to tps characer sample;
2019-05-19 15:05:51 +01:00
turanszkij
51440d3076
updated fighting game sample: better camera bounds, added combos
2019-05-13 19:25:45 +01:00
turanszkij
53e7f6ca3b
refactors, removed min max macro usage
2019-05-10 18:26:05 +01:00
turanszkij
0b40949ae0
updated input manager for controllers, scripting API updates
2019-05-03 21:01:22 +01:00
turanszkij
3495c277c5
updated fighting game sample: added hp bars; scripting api updates;
2019-04-30 19:54:29 +01:00
Turanszki Janos
daba4f2b2f
image-script updates part 1
2019-04-30 00:50:01 +01:00
Turanszki Janos
fabc169179
added light component lua bindings, fixes, updated fighting game sample
2019-04-27 21:24:51 +02:00
Turanszki Janos
e72d16f9ec
updated fighting game sample
2019-04-19 23:45:24 +01:00
turanszkij
797905f95c
updated fighting game sample
2019-04-19 11:44:31 +01:00
turanszkij
655826ffbe
start fighting game sample script
2019-04-18 00:14:13 +01:00
turanszkij
ce0b72e075
exposed multiple scene management to scripts; debug bone line fix; editor orbital camera fix;
2019-04-16 00:15:01 +01:00
turanszkij
13a460892a
updated character controller script and other stuff
2019-04-14 17:23:19 +01:00
turanszkij
81511968c9
tps camera collision script updates
2019-04-13 21:32:17 +01:00