Commit Graph

13 Commits

Author SHA1 Message Date
Turánszki János 7a98632309 Profiler graph, editor updates (#608) 2022-12-16 19:50:21 +01:00
Turánszki János afbe49f344 Editor: terrain prop placement config file (#595)
* Editor: terrain prop placement config file

* grass config ini
2022-11-20 22:19:59 +01:00
Turánszki János ee6d94a7fe terrain: added tessellation option 2022-11-04 00:48:16 +01:00
Turánszki János 481570e0df Sparse resources (#579) 2022-10-20 16:38:05 +02:00
Turánszki János 62b309fbb3 terrain: grass distance, slope cast shadow, virtual texture mipmapping 2022-10-03 14:56:31 +02:00
Turánszki János 768ad1fdca reduced gpu memory usage 2022-09-29 17:15:03 +02:00
Turánszki János e081dcc089 relative path is not computed if already relative; editor updates; 2022-09-27 22:33:47 +02:00
Turánszki János 3a9bee53e1 terrain generator: grass length, texture target resolution 2022-09-27 19:26:54 +02:00
Turánszki János 647a1198a9 changes in object update system 2022-09-11 21:48:35 +02:00
Turánszki János bcffb27ead Parallel scene intersections (#563)
- scene intersections using multithreading
- scene intersections can specify LOD level
2022-09-10 15:24:01 +02:00
Turánszki János 03fe5dcce8 Physics updates, lua bindings (#554)
* physics updates, lua bindings

* velocity setters

* fix softbody gravity

* gui things

* colliders cpu and gpu separation

* terrain prop check for missing assets

* lua internal put in function
2022-09-04 16:34:50 +02:00
Turánszki János c359395cea Terrain physics (#552)
* terrain physics

* terrain props physics configuration

* asset refactors

* fix

* warning
2022-09-03 19:58:14 +02:00
Turánszki János 60ef0ae251 Terrain refactor (#549)
- terrain separated into core logic and gui
- terrain can be serialized
- ddgi extents also saved, added control for smooth backface test
- raytraced shadow fixes
2022-09-01 18:42:16 +02:00