Commit Graph

451 Commits

Author SHA1 Message Date
Turánszki János 78dc045dd4 Subsurface Scattering Rewrite (#198)
* draft sss-rewrite

* original shadow culling

* fix: outline postprocess incorrectly removed

* -removed shadowbias and shadowkernel from shaderentities
-removed standard denoise
-refactors
2020-12-03 00:37:22 +01:00
Turanszki Janos 2260276f61 occlusion culling fixes, camera refactor 2020-11-23 20:06:21 +01:00
Turanszki Janos e2b164f3dc renderer: visibility update 2020-11-22 16:25:30 +01:00
Turanszki Janos de22c5251c build script update 2020-11-16 19:19:04 +01:00
Turanszki Janos 1d3759565e removed warnings 2020-11-11 00:05:52 +01:00
Turanszki Janos 501fe734c9 editor: added delete impostor button 2020-11-09 20:37:32 +01:00
Turanszki Janos 0c3f100d7f gui improvement: combobox userdata 2020-11-08 17:38:43 +01:00
Turanszki Janos 8d13f6cae1 entity duplication will keep full hierarchy #184 2020-11-08 11:24:00 +01:00
Turanszki Janos 1f14b1d80f apply morph target normals, better morph updating 2020-11-07 12:44:12 +01:00
XthemeCore cfb1a2b585 Fix - add normal for morph target (#183)
Quick fix for morph target by preparing support normal without implementation.
2020-11-07 11:02:36 +01:00
XthemeCore 2559f88c2e Add Morph Target (#180)
Support both glTF 2.0 and wiscene format.
2020-11-06 20:12:51 +01:00
Turanszki Janos 571f435253 refactor 2020-11-04 16:02:23 +01:00
Kliaxe 11454a6e64 Precomputed Atmospheric Scattering (#165)
* Precomputed Atmospheric Scattering

* SSR temporal change

* weather window fix; sky precomputation only when realistic sky enabled; linux fix?

* refactors, fix

* revert to correctly working dxc version

Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
Co-authored-by: Turanszki Janos <turanszkij@gmail.com>
2020-10-29 20:12:45 +01:00
Turanszki Janos 79e23b0a46 improved ecs serialization and asset loading time 2020-10-28 00:12:06 +01:00
Turanszki Janos 558d6411f4 editor fix 2020-10-20 22:22:40 +02:00
Turanszki Janos fb71fd6efd terrain shader fix 2020-10-18 12:02:58 +02:00
Turanszki Janos e944f9e19c editor fix 2020-10-17 20:08:45 +02:00
Turánszki János 180ddc3586 0.49 (#160)
* renderer updates: material shadertype, customshaders

* custom shader updates

* hologram fix

* editor windows refactor

* major gui update:
- gui no longer lifetime manager
- window no longer needs gui to construct
- removed gui constructors/destructors
- rewritten every editor window

* renderer update

* gui hasfocus fix

* editor fix

* renderpath upgrades: hybrid forward-deferred

* fix

* water ripple refactor

* cmake fix

* cmake fix

* renderer fix

* volumetric light fix

* customshader stencilref

* cmake fix

* rtdeferred fix

* editor update

* raytraced shadows denoise

* anisotropic shader

* sss stencil greater

* added cartoon shader

* using precomputed tangents

* added unlit object shader

* importer update

* editor update

* editor fix

* vulkan envmap rendering fix

* terrain shader simplification (normal texture mapping instead of triplanar)

* added subsurface profiles, reduced gbuffer

* denoise disocclusion fallback

* editor fix

* more sorting priority for blend than instancing

* hairparticle culling

* particle updates; font update instancing instead of index buffer; vulkan/dx12 fixes;

* shader fixes

* hairparticle trianglestrip and no cross section

* editor fix

* cam wnd update

* terrain shader fix
2020-10-17 13:17:07 +02:00
Turanszki Janos 8617a363ca added support for ogg audio format; allow enable/disable reverb per sound instance; 2020-10-09 00:07:28 +02:00
Turanszki Janos 967fc3fe66 fix: gui combobox behaviour 2020-10-08 21:41:06 +02:00
Turanszki Janos d26fb18618 added extra controls to sounds in a scene 2020-10-07 22:53:19 +02:00
Matteo De Carlo 3cd9e77889 WIP: Initial linux support using SDL (#136)
* Initial linux support using SDL

* fixed link error and gitignore

* fix in working directory initialization (windows side)

* Added README_Linux and fixed a few compilation issues in ubuntu

* Rename main to main_Windows in Tests

* Better default renderering backend selector

* Added backlog terminal output on linux

* added asserts on all missing vulkan function call results

* added portable file dialogs

also small tests update and cleanup

* Added Editor compile target

* linux ci

* linux ci

* cmake update

* cmake update?

* cmake

* Editor_Windows fix

* build test

* make

* build tools?

* update

* ubuntu 20.04

* fix?

* cmake

* build

* build?

* package linux build

* updates, bump version

* backslash to forward slash, eof newlines, add portable-file-dialogs license

* xcopy needs backslash duh; update readme;

* copy fix

* updated readme

* readme update

* updated readme

* updated readme

* fix incorrect file encoding linux

* paint tool fix

* linux: add missing shaders

* packaging update

Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
Co-authored-by: Turanszki Janos <turanszkij@gmail.com>
2020-10-05 00:03:22 +02:00
Turanszki Janos d3b18bc504 gui updates, editor window refactors 2020-10-04 14:24:22 +02:00
Turanszki Janos 695ab45265 gui updates 2020-10-04 01:47:44 +02:00
Turanszki Janos b496c1a410 fix: pre-build step when space in path 2020-10-03 00:01:47 +02:00
Turanszki Janos 34522e0b5a updated buffer subresource management; other fixes; 2020-09-28 00:33:51 +02:00
Turanszki Janos d3f9a2a1b9 rtao denoiser improvements 2020-09-25 00:24:05 +02:00
Turanszki Janos b7bc35bbda added raytraced reflections 2020-09-21 22:01:07 +02:00
Turanszki Janos aa6fff51d5 editor: translator undo fix 2020-09-20 12:39:10 +02:00
Turanszki Janos 1c6921ea3d editor: velocity buffer fix when translator used 2020-09-01 22:06:52 +02:00
Turanszki Janos ea2859fc5c fix 2020-08-31 00:27:20 +02:00
Turanszki Janos 256fda93fc variable rate shading tier2 #152 2020-08-30 20:20:24 +02:00
Turanszki Janos a1acf8920a added variable rate shading support #152 2020-08-28 22:56:58 +02:00
Turanszki Janos 88861625bf uwp build cleanup 2020-08-27 00:39:43 +02:00
Turanszki Janos 0b0ea27999 uwp build improvement; updated readme; 2020-08-26 22:51:51 +02:00
Turanszki Janos 3fc580cd0f editor: decal window update 2020-08-23 19:03:56 +01:00
Turanszki Janos 796f5e7a68 warning fixes, realistic sky is compile time switchable for now 2020-07-29 21:43:41 +01:00
Turanszki Janos 6d4992a22f volumetric cloud updates 2020-07-27 20:14:45 +01:00
SIlas Martins 02e5f48cbc New Atmospheric Scattering 2020-07-27 16:08:27 +02:00
Turanszki Janos 2f659443ba use thread safe events for file picker 2020-07-22 21:04:27 +01:00
turanszkij 5d6edf7cd5 editor: fix adding sound 2020-07-21 21:54:17 +01:00
Turanszki Janos b973f8c734 added animation speed control 2020-07-15 23:04:33 +01:00
Turanszki Janos e8b06202c7 emitter statistics now always read back from gpu 2020-07-14 00:12:42 +01:00
Turanszki Janos d8ceae9f20 removed downloadresource;
added map, unmap;
removed CopyTexture2D_Region;
impoved GPU resource readback functionality;
screenshot/texture readback works for vulkan and dx12;
2020-07-12 22:15:13 +01:00
Turanszki Janos 486d030f1e MSAA resolve is now part of renderpass #55 2020-07-09 00:43:53 +01:00
Turánszki János 26af9078c9 Vulkan and DX12 fixes (#134)
* renderpass updates, vulkan and dx12 warning removal #78

* lots of fixes
2020-07-08 22:07:45 +01:00
Turanszki Janos 3d1b67cc67 updated lua interface 2020-07-05 19:39:40 +01:00
Turánszki János c6f3611439 Event system (#133)
* event system

* more refactor

* fixes

* fixes

* fixes, documentation update
2020-07-04 13:22:11 +01:00
Turánszki János 8ed65ef031 Raytracing API - Vulkan (#130)
* vulkan acceleration structure implementation

* vulkan: optimized resource binding

* dx12 optimizations

* vulkan shadercompiler update

* dx12 raytracing resource binding update

* dx12 descriptor refactor

* dx12 and vulkan updates

* VK_KHR_raytracing

* vulkan acceleration structure fix

* vk acceleration structure fix

* dx12 acceleration structure build fix

* vulkan shader shifts refactor

* vulkan raytracing fixes

* uwp: cannot use dxcompiler.dll for shader reflection

* updated version

* refactors, shader compiler updates

* updated shader build tools

* updated shader compilers

* raytraced shadows

* revert shader model

* try fix shader validate error

* ray traced shadow refactors
2020-06-28 13:34:59 +01:00
Turánszki János ea52f660e1 Raytracing API (#128)
* start

* fix gpu hang

* rtao working

* better support for dynamic tlas

* shader updates

* project structure update

* appveyor build update

* improved acceleration build config

* updated build configuration

* updates

* updates

* acceleration structure build fixes

* minor fixes

* version bump
2020-06-20 23:19:41 +01:00