turanszkij
9f056b4cfe
updated engine initialization logic;
...
fade manager is now time-based instead of frame-based;
wiImage moved to namespace instead of static class;
refactors;
editor updates;
contributing updates;
2018-10-26 18:35:11 +01:00
turanszkij
a8091cc895
softbody vertices can be pinned in editor now + added cloth test
2018-10-20 20:27:59 +01:00
turanszkij
c6ef1a6553
updated physics, skinning, systems; added softbody to physics test
2018-10-19 18:51:43 +01:00
turanszkij
6033098218
physics updates
2018-10-18 18:43:16 +01:00
turanszkij
9f98c9ff9d
system updates; gltf importer updates; editor updates
2018-10-03 18:48:21 +01:00
turanszkij
3f88eae324
impostor system revived
2018-09-26 21:54:49 +01:00
turanszkij
30e71881ff
updates
2018-09-23 20:43:36 +01:00
turanszkij
a12b291e47
serialize + refactor in progress...
2018-09-16 19:51:50 +01:00
turanszkij
14425c70cc
updates...
2018-09-08 16:39:56 +01:00
turanszkij
6ac0a29cbf
big mesh refactor
2018-09-07 21:04:40 +01:00
turanszkij
381d4163d4
updates
2018-09-04 18:05:23 +01:00
turanszkij
bd09400f07
editor running but not much happening yet
2018-08-29 17:10:28 +01:00
turanszkij
03dccc024b
another big refactor: wiLoader -> wiSceneComponents with proper namespace
2018-08-18 15:03:25 +01:00
turanszkij
250d6b5c87
continue trimming down graphics device functionality
2018-07-26 15:50:06 +01:00
turanszkij
1ae5a129f3
system update, editor update, asset update
2018-04-03 17:38:41 +01:00
turanszkij
02f681d92d
fix recompute smooth normals, system update
2018-03-29 15:08:42 +01:00
Turanszki Janos
54c20de3f8
system updates, added vertex normal recompute to editor
2018-03-28 23:08:45 +01:00
turanszkij
d8f34b087c
obj loader and general updates
2018-01-09 16:00:27 +00:00
turanszkij
9957988fc6
scene graph node updates, editor history system updates
2017-11-23 15:24:19 +00:00
Turanszki Janos
479a9b786b
project file structure overhaul
2017-09-30 16:08:23 +01:00