Turanszki Janos
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256fda93fc
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variable rate shading tier2 #152
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2020-08-30 20:20:24 +02:00 |
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Turánszki János
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8ed65ef031
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Raytracing API - Vulkan (#130)
* vulkan acceleration structure implementation
* vulkan: optimized resource binding
* dx12 optimizations
* vulkan shadercompiler update
* dx12 raytracing resource binding update
* dx12 descriptor refactor
* dx12 and vulkan updates
* VK_KHR_raytracing
* vulkan acceleration structure fix
* vk acceleration structure fix
* dx12 acceleration structure build fix
* vulkan shader shifts refactor
* vulkan raytracing fixes
* uwp: cannot use dxcompiler.dll for shader reflection
* updated version
* refactors, shader compiler updates
* updated shader build tools
* updated shader compilers
* raytraced shadows
* revert shader model
* try fix shader validate error
* ray traced shadow refactors
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2020-06-28 13:34:59 +01:00 |
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turanszkij
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57d0cea6e5
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updated editor
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2020-04-13 22:19:29 +01:00 |
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turanszkij
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1516b5cd78
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ssr updates #80
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2020-03-13 18:36:07 +00:00 |
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turanszkij
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8ee2f97c4a
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voxel gi update
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2019-12-23 13:39:34 +01:00 |
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turanszkij
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4c87f6c218
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fixed #45 and some other things
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2019-11-03 17:11:54 +00:00 |
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turanszkij
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6d8112db37
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3D sounds can be placed in scene now; updated editor; added sound3D sample model;
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2019-10-06 13:30:29 +01:00 |
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turanszkij
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95d5bec746
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editor: ray bounce count slider now applies to path tracer
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2019-06-04 23:39:28 +01:00 |
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turanszkij
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657666a300
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bvh visualizer added
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2019-02-28 18:33:20 +00:00 |
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turanszkij
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0a0d7444e7
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user can now select number of indirect bounces for lightmap baking
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2018-12-25 16:21:05 +01:00 |
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Turanszki Janos
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be2595e4f3
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refactored high level systems; added some documentation
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2018-11-03 13:48:29 +00:00 |
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turanszkij
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ecea9f086d
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simplified transform component;
resurrected hair particle + added editor window
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2018-09-12 18:34:54 +01:00 |
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turanszkij
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a897ec4f75
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general system refactors, updates
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2018-08-20 20:54:02 +01:00 |
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turanszkij
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9c99764e46
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update: armature picking
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2018-08-19 13:39:39 +01:00 |
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turanszkij
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03dccc024b
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another big refactor: wiLoader -> wiSceneComponents with proper namespace
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2018-08-18 15:03:25 +01:00 |
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turanszkij
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873cf6f2bf
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system update: camera proxy blending; editor update
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2018-05-25 14:01:55 +01:00 |
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turanszkij
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631853ab38
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alpha composition effect setting moved to renderer
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2018-03-16 17:36:14 +00:00 |
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turanszkij
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bdc94060c6
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voxel GI quality update + refactor, annotate
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2018-02-28 16:31:43 +00:00 |
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turanszkij
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ed8f7162e3
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updates to voxel GI
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2018-02-26 17:42:47 +00:00 |
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turanszkij
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569723b3f2
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updated transparent shadow maps, added refraction caustics
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2018-01-15 17:18:22 +00:00 |
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turanszkij
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05f0a71728
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spTree refactors, culling camera freeze switch added in editor
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2017-11-23 16:52:30 +00:00 |
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turanszkij
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6343c080a9
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general updates: picking, editor, assets
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2017-11-08 14:36:39 +00:00 |
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Turanszki Janos
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5449752abd
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added force field visualizers, editor updates
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2017-11-04 12:49:32 +00:00 |
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Turanszki Janos
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3c79d29f6c
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implemented force fields for emitters
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2017-10-29 22:07:58 +00:00 |
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Turanszki Janos
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479a9b786b
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project file structure overhaul
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2017-09-30 16:08:23 +01:00 |
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