Commit Graph

25 Commits

Author SHA1 Message Date
Turanszki Janos 256fda93fc variable rate shading tier2 #152 2020-08-30 20:20:24 +02:00
Turánszki János 8ed65ef031 Raytracing API - Vulkan (#130)
* vulkan acceleration structure implementation

* vulkan: optimized resource binding

* dx12 optimizations

* vulkan shadercompiler update

* dx12 raytracing resource binding update

* dx12 descriptor refactor

* dx12 and vulkan updates

* VK_KHR_raytracing

* vulkan acceleration structure fix

* vk acceleration structure fix

* dx12 acceleration structure build fix

* vulkan shader shifts refactor

* vulkan raytracing fixes

* uwp: cannot use dxcompiler.dll for shader reflection

* updated version

* refactors, shader compiler updates

* updated shader build tools

* updated shader compilers

* raytraced shadows

* revert shader model

* try fix shader validate error

* ray traced shadow refactors
2020-06-28 13:34:59 +01:00
turanszkij 57d0cea6e5 updated editor 2020-04-13 22:19:29 +01:00
turanszkij 1516b5cd78 ssr updates #80 2020-03-13 18:36:07 +00:00
turanszkij 8ee2f97c4a voxel gi update 2019-12-23 13:39:34 +01:00
turanszkij 4c87f6c218 fixed #45 and some other things 2019-11-03 17:11:54 +00:00
turanszkij 6d8112db37 3D sounds can be placed in scene now; updated editor; added sound3D sample model; 2019-10-06 13:30:29 +01:00
turanszkij 95d5bec746 editor: ray bounce count slider now applies to path tracer 2019-06-04 23:39:28 +01:00
turanszkij 657666a300 bvh visualizer added 2019-02-28 18:33:20 +00:00
turanszkij 0a0d7444e7 user can now select number of indirect bounces for lightmap baking 2018-12-25 16:21:05 +01:00
Turanszki Janos be2595e4f3 refactored high level systems; added some documentation 2018-11-03 13:48:29 +00:00
turanszkij ecea9f086d simplified transform component;
resurrected hair particle + added editor window
2018-09-12 18:34:54 +01:00
turanszkij a897ec4f75 general system refactors, updates 2018-08-20 20:54:02 +01:00
turanszkij 9c99764e46 update: armature picking 2018-08-19 13:39:39 +01:00
turanszkij 03dccc024b another big refactor: wiLoader -> wiSceneComponents with proper namespace 2018-08-18 15:03:25 +01:00
turanszkij 873cf6f2bf system update: camera proxy blending; editor update 2018-05-25 14:01:55 +01:00
turanszkij 631853ab38 alpha composition effect setting moved to renderer 2018-03-16 17:36:14 +00:00
turanszkij bdc94060c6 voxel GI quality update + refactor, annotate 2018-02-28 16:31:43 +00:00
turanszkij ed8f7162e3 updates to voxel GI 2018-02-26 17:42:47 +00:00
turanszkij 569723b3f2 updated transparent shadow maps, added refraction caustics 2018-01-15 17:18:22 +00:00
turanszkij 05f0a71728 spTree refactors, culling camera freeze switch added in editor 2017-11-23 16:52:30 +00:00
turanszkij 6343c080a9 general updates: picking, editor, assets 2017-11-08 14:36:39 +00:00
Turanszki Janos 5449752abd added force field visualizers, editor updates 2017-11-04 12:49:32 +00:00
Turanszki Janos 3c79d29f6c implemented force fields for emitters 2017-10-29 22:07:58 +00:00
Turanszki Janos 479a9b786b project file structure overhaul 2017-09-30 16:08:23 +01:00