Commit Graph

124 Commits

Author SHA1 Message Date
Turánszki János adab77de55 added audio IsValid() lua bindings 2023-10-31 18:14:57 +01:00
ElCapor 111cec144e Added lua binding for FindAllEntities (#774) 2023-10-31 15:34:26 +01:00
Turánszki János eaf3e9f5b8 physics PickDrag lua binding 2023-10-31 07:40:50 +01:00
Turánszki János eb8ca90786 added physics pick dragger 2023-10-30 19:18:04 +01:00
Ficelloo 708b59528e Adding Wobble Animation for the scripting API (#771) 2023-10-30 12:32:08 +01:00
Turánszki János 8597b70b60 Ragdoll physics (#768) 2023-10-29 17:05:41 +01:00
Turánszki János b2c63e1140 lua binding for saving texture to file 2023-10-24 09:18:15 +02:00
Turánszki János 986db49947 gradient texture helper improvements, lua bindings 2023-10-24 08:59:52 +02:00
Turánszki János 54f0ee693f Rain (#766) 2023-10-21 15:47:41 +02:00
Turánszki János 75457f17ee Sprites and fonts can be added to the scene (#762) 2023-10-14 16:21:05 +02:00
Turánszki János 3b1441f7f0 SoundInstance range and input.Release (#761) 2023-10-08 14:27:19 +02:00
Turánszki János 31c2d141a7 character controller fixes to handle missing expressions, root bone and mixamo model setup 2023-10-06 07:52:13 +02:00
Turánszki János 4954f62468 various updates (#758)
* object rendering can now be disabled in reflections; removed custom ray tracing inclusion masks for more unified system based on object flags and to not interfere with user logic layer masks; other scripting updates;

* unregister editor printscreen

* point light shadow artifact fix
2023-10-01 17:01:39 +02:00
Turánszki János e0a03afabe ray intersection, decal placement fix 2023-10-01 08:01:45 +02:00
Turánszki János ebabecde4c added lua bindings to handle binary lua files, and updated docs 2023-09-30 06:53:58 +02:00
Turánszki János b5e719f6e4 scripting updates 2023-09-25 19:27:08 +02:00
Turánszki János 13c6431a0d audio loop can be exited when audio is not playing (#754) 2023-09-24 14:00:35 +02:00
Turánszki János ca6765f9a2 input and scripting updates 2023-09-24 10:41:37 +02:00
Turánszki János 81dc004659 added lua binding for foreground object rendering 2023-09-17 07:46:25 +02:00
Turánszki János f8863799cd EXT_lights_image_based, DDS file writer, envprobe updates, fixes (#741) 2023-09-03 11:39:54 +02:00
Turánszki János f6b3f3ed30 animation retargeting can now be used across different scenes 2023-07-28 08:56:23 +02:00
Dennis Brakhane d7ba1d67c0 Ensure IK gets only updated after a timestep occured (#716)
Update_IK gets called for every frame, but ground intersections are only
checked up to 120 times per second.

This can lead to the Y velocity being >0 despite standing on the ground,
messing up IK which is only done when the velocity is 0.

Fixes #707
2023-07-26 19:10:16 +02:00
Turánszki János 58a13ce3cc character controller: NPC will stop in its track and turn towards player when initiating conversation 2023-07-26 09:33:43 +02:00
Turánszki János ebaef61435 added capsule-sphere intersection lua binding 2023-07-17 09:26:01 +02:00
Turánszki János 46539db4d5 character controller: fade out character when camera is inside it 2023-07-16 16:13:24 +02:00
Turánszki János bfbb1852e3 renderer small fix, documentation update for customshader 2023-05-19 16:45:13 +02:00
Turánszki János c910e47627 uwp asset build fix 2023-05-12 18:26:10 +02:00
Turánszki János 070480a8ff Conversation (#674) 2023-05-12 17:50:21 +02:00
Turánszki János 387c3e0a37 cropping can be configured for RenderPath3D 2023-05-06 19:41:51 +02:00
Turánszki János 07946b9d97 VRM import: apply subsurface scattering for skin materials, disable shadow casting for some face elements;
weather: default ambient higher;
character asset updated;
2023-05-04 16:40:07 +02:00
Turánszki János 3369ede5de updates: init, vulkan, editor, readme, documentation (#672) 2023-05-01 16:06:49 +02:00
Turánszki János dbecd17a20 character controller: limit gravity force to avoid tunneling at very high falling speed 2023-04-12 09:16:07 +02:00
Turánszki János daae2dd380 talking expression: random phoneme selection and forced talking 2023-04-07 14:06:05 +02:00
Turánszki János 9efb99dbca anisotropic map, aniso rotation, import/export GLTF KHR_materials_anisotropy 2023-04-05 18:36:04 +02:00
Turánszki János 4fb162c468 character controller: fixed timestep improvements, framerate lock debug, refactors 2023-03-17 20:36:53 +01:00
Turánszki János 892bbf0e13 decal slopeBlendPower 2023-03-16 17:38:55 +01:00
Turánszki János 172e6da32d uwp asset packaging fix 2023-03-12 12:46:40 +01:00
Turánszki János 813c991351 character controller footprints 2023-03-09 10:00:45 +01:00
Turánszki János 6bb2a8519b decal texture tiling support 2023-03-08 18:06:31 +01:00
Turánszki János 8477fee1f5 decal surfacemap support and some other updates 2023-03-07 19:33:18 +01:00
Turánszki János 97553a1995 lua updates: decal, texture, refactors 2023-03-06 21:42:29 +01:00
Turánszki János 9ee1b47193 character controller: camera rotation limiter and smoothening 2023-03-03 22:53:55 +01:00
Turánszki János 80c6d5d2e4 planar reflection fixes; lua updates; 2023-02-12 18:11:36 +01:00
Turánszki János 30c47c83cc Runtime animation retargeting (#627)
* runtime animation retargeting

* improvements, fixes

* character controller script: separate animation file from character

* editor fix

* script improvements

* foot positioning fixes
2023-01-22 18:29:13 +01:00
Turánszki János 4b7bc04b9e updated Entity_FindByName() to be able to filter by ancestor; added Entity_IsDescendant() function; 2023-01-17 17:03:07 +01:00
Turánszki János 4f4c72549b character sample: NPC followers, dynamic waypoints 2023-01-15 18:05:32 +01:00
Turánszki János 35d1dc2b8a character sample: optional non-pushable NPC, disable camera collision with NPC 2023-01-14 18:36:24 +01:00
Turánszki János f90663c814 added NPCs to character sample script and some other updates 2023-01-13 16:23:35 +01:00
Turánszki János 897db1148d Vulkan 1.3, dynamic renderpass, PSO precompile option (#610) 2022-12-23 12:38:47 +01:00
Turánszki János 06e407ff6c lua: camera focal length fix 2022-12-07 10:31:20 +01:00