Turánszki János
adab77de55
added audio IsValid() lua bindings
2023-10-31 18:14:57 +01:00
ElCapor
111cec144e
Added lua binding for FindAllEntities ( #774 )
2023-10-31 15:34:26 +01:00
Turánszki János
eaf3e9f5b8
physics PickDrag lua binding
2023-10-31 07:40:50 +01:00
Turánszki János
eb8ca90786
added physics pick dragger
2023-10-30 19:18:04 +01:00
Ficelloo
708b59528e
Adding Wobble Animation for the scripting API ( #771 )
2023-10-30 12:32:08 +01:00
Turánszki János
8597b70b60
Ragdoll physics ( #768 )
2023-10-29 17:05:41 +01:00
Turánszki János
b2c63e1140
lua binding for saving texture to file
2023-10-24 09:18:15 +02:00
Turánszki János
986db49947
gradient texture helper improvements, lua bindings
2023-10-24 08:59:52 +02:00
Turánszki János
54f0ee693f
Rain ( #766 )
2023-10-21 15:47:41 +02:00
Turánszki János
75457f17ee
Sprites and fonts can be added to the scene ( #762 )
2023-10-14 16:21:05 +02:00
Turánszki János
3b1441f7f0
SoundInstance range and input.Release ( #761 )
2023-10-08 14:27:19 +02:00
Turánszki János
31c2d141a7
character controller fixes to handle missing expressions, root bone and mixamo model setup
2023-10-06 07:52:13 +02:00
Turánszki János
4954f62468
various updates ( #758 )
...
* object rendering can now be disabled in reflections; removed custom ray tracing inclusion masks for more unified system based on object flags and to not interfere with user logic layer masks; other scripting updates;
* unregister editor printscreen
* point light shadow artifact fix
2023-10-01 17:01:39 +02:00
Turánszki János
e0a03afabe
ray intersection, decal placement fix
2023-10-01 08:01:45 +02:00
Turánszki János
ebabecde4c
added lua bindings to handle binary lua files, and updated docs
2023-09-30 06:53:58 +02:00
Turánszki János
b5e719f6e4
scripting updates
2023-09-25 19:27:08 +02:00
Turánszki János
13c6431a0d
audio loop can be exited when audio is not playing ( #754 )
2023-09-24 14:00:35 +02:00
Turánszki János
ca6765f9a2
input and scripting updates
2023-09-24 10:41:37 +02:00
Turánszki János
81dc004659
added lua binding for foreground object rendering
2023-09-17 07:46:25 +02:00
Turánszki János
f8863799cd
EXT_lights_image_based, DDS file writer, envprobe updates, fixes ( #741 )
2023-09-03 11:39:54 +02:00
Turánszki János
f6b3f3ed30
animation retargeting can now be used across different scenes
2023-07-28 08:56:23 +02:00
Dennis Brakhane
d7ba1d67c0
Ensure IK gets only updated after a timestep occured ( #716 )
...
Update_IK gets called for every frame, but ground intersections are only
checked up to 120 times per second.
This can lead to the Y velocity being >0 despite standing on the ground,
messing up IK which is only done when the velocity is 0.
Fixes #707
2023-07-26 19:10:16 +02:00
Turánszki János
58a13ce3cc
character controller: NPC will stop in its track and turn towards player when initiating conversation
2023-07-26 09:33:43 +02:00
Turánszki János
ebaef61435
added capsule-sphere intersection lua binding
2023-07-17 09:26:01 +02:00
Turánszki János
46539db4d5
character controller: fade out character when camera is inside it
2023-07-16 16:13:24 +02:00
Turánszki János
bfbb1852e3
renderer small fix, documentation update for customshader
2023-05-19 16:45:13 +02:00
Turánszki János
c910e47627
uwp asset build fix
2023-05-12 18:26:10 +02:00
Turánszki János
070480a8ff
Conversation ( #674 )
2023-05-12 17:50:21 +02:00
Turánszki János
387c3e0a37
cropping can be configured for RenderPath3D
2023-05-06 19:41:51 +02:00
Turánszki János
07946b9d97
VRM import: apply subsurface scattering for skin materials, disable shadow casting for some face elements;
...
weather: default ambient higher;
character asset updated;
2023-05-04 16:40:07 +02:00
Turánszki János
3369ede5de
updates: init, vulkan, editor, readme, documentation ( #672 )
2023-05-01 16:06:49 +02:00
Turánszki János
dbecd17a20
character controller: limit gravity force to avoid tunneling at very high falling speed
2023-04-12 09:16:07 +02:00
Turánszki János
daae2dd380
talking expression: random phoneme selection and forced talking
2023-04-07 14:06:05 +02:00
Turánszki János
9efb99dbca
anisotropic map, aniso rotation, import/export GLTF KHR_materials_anisotropy
2023-04-05 18:36:04 +02:00
Turánszki János
4fb162c468
character controller: fixed timestep improvements, framerate lock debug, refactors
2023-03-17 20:36:53 +01:00
Turánszki János
892bbf0e13
decal slopeBlendPower
2023-03-16 17:38:55 +01:00
Turánszki János
172e6da32d
uwp asset packaging fix
2023-03-12 12:46:40 +01:00
Turánszki János
813c991351
character controller footprints
2023-03-09 10:00:45 +01:00
Turánszki János
6bb2a8519b
decal texture tiling support
2023-03-08 18:06:31 +01:00
Turánszki János
8477fee1f5
decal surfacemap support and some other updates
2023-03-07 19:33:18 +01:00
Turánszki János
97553a1995
lua updates: decal, texture, refactors
2023-03-06 21:42:29 +01:00
Turánszki János
9ee1b47193
character controller: camera rotation limiter and smoothening
2023-03-03 22:53:55 +01:00
Turánszki János
80c6d5d2e4
planar reflection fixes; lua updates;
2023-02-12 18:11:36 +01:00
Turánszki János
30c47c83cc
Runtime animation retargeting ( #627 )
...
* runtime animation retargeting
* improvements, fixes
* character controller script: separate animation file from character
* editor fix
* script improvements
* foot positioning fixes
2023-01-22 18:29:13 +01:00
Turánszki János
4b7bc04b9e
updated Entity_FindByName() to be able to filter by ancestor; added Entity_IsDescendant() function;
2023-01-17 17:03:07 +01:00
Turánszki János
4f4c72549b
character sample: NPC followers, dynamic waypoints
2023-01-15 18:05:32 +01:00
Turánszki János
35d1dc2b8a
character sample: optional non-pushable NPC, disable camera collision with NPC
2023-01-14 18:36:24 +01:00
Turánszki János
f90663c814
added NPCs to character sample script and some other updates
2023-01-13 16:23:35 +01:00
Turánszki János
897db1148d
Vulkan 1.3, dynamic renderpass, PSO precompile option ( #610 )
2022-12-23 12:38:47 +01:00
Turánszki János
06e407ff6c
lua: camera focal length fix
2022-12-07 10:31:20 +01:00