Commit Graph

16 Commits

Author SHA1 Message Date
turanszkij ed0b3fed07 resurrected mesh wind; added wind paint tool; 2020-04-11 12:35:53 +01:00
turanszkij aa96b42bd7 terrain #104 2020-04-05 22:11:58 +01:00
turanszkij 730fcd0587 editor: paint tool - vertexpaint, hairlength #94; hairparticle update; 2020-03-26 22:43:20 +00:00
turanszkij 8433c4466d occlusion updates and shader refactors 2019-04-05 23:44:03 +01:00
turanszkij 45e344cbfa added feature: multiple uv sets; gltf updates; editor updates; 2019-03-16 18:19:49 +00:00
turanszkij 197d1175c8 added vertex colors feature; fixed tessellation; removed stereogram effect because no longer needed; some refactor; debug bonelines fix; 2019-03-12 19:20:23 +00:00
turanszkij 30a4f4910b material emissive color separated from base color; voxel gi fix; gamma fixes; slightly reordered gbuffer; 2019-03-02 16:23:54 +00:00
turanszkij aa8fa272d1 rearranged pbr texture channel layout to be more gltf compliant; removed gltf texture converters, which makes gltf loader a lot faster; forward entity culling mask fix for grass; 2019-03-01 22:00:22 +00:00
turanszkij e7a9e33d1b mainly material and picking updates 2018-09-02 16:41:39 +01:00
turanszkij bd09400f07 editor running but not much happening yet 2018-08-29 17:10:28 +01:00
turanszkij 03dccc024b another big refactor: wiLoader -> wiSceneComponents with proper namespace 2018-08-18 15:03:25 +01:00
turanszkij 48ec86100e added hologram preset custom object shader 2018-03-14 17:45:52 +00:00
turanszkij e563fc77b6 updated material texture layout, object shaders 2018-03-07 17:37:26 +00:00
turanszkij a7adcac47a slider widgets are now editable by text input 2017-11-20 17:10:00 +00:00
turanszkij 6343c080a9 general updates: picking, editor, assets 2017-11-08 14:36:39 +00:00
Turanszki Janos 479a9b786b project file structure overhaul 2017-09-30 16:08:23 +01:00