Stanislav Denisov
f5a94f1d61
Implement update interval for environment probes ( #1313 )
...
* Implement update interval for environment probes
* Minor changes to environment probe
2025-11-20 07:40:31 +01:00
Turánszki János
acf8006e68
compile optimizations ( #1301 )
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- removed exceptions
- removed runtime security checks from release builds
- disabled runtime type information
2025-11-17 08:00:19 +01:00
Stanislav Denisov
cdc6032380
Implement right-click open in new scene for content window ( #1305 )
...
Implement right-click open in new scene
2025-11-17 07:31:58 +01:00
Dennis Brakhane
0ddcdb40d2
editor: add SPACE as bindable key ( #1302 )
2025-11-16 07:01:25 +01:00
Dennis Brakhane
224c8fdf9e
fix expression slider and dropdowns ( #1300 )
2025-11-15 07:09:03 +01:00
Turánszki János
359ade8d06
optimizations for hair particle system ( #1298 )
2025-11-14 09:04:49 +01:00
Stanislav Denisov
36c0b96c58
Add an option to bypass the system key ( #1295 )
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* Fix the Alt key freezing the editor
* Add an option to bypass the system key
* Only check the config to bypass the system key
2025-11-12 15:14:37 +01:00
Stanislav Denisov
3fc5efbb46
Implement placing in front of the camera option ( #1294 )
2025-11-11 08:09:02 +01:00
Stanislav Denisov
6e74c6a724
Implement distance-based culling for the physics bodies debug visualization ( #1292 )
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Implement distance-based culling for the debug visualization
2025-11-08 09:08:08 +01:00
Turánszki János
d0604193f3
fix jerking video timer gui
2025-11-07 08:58:06 +01:00
Stanislav Denisov
8d1aded669
Fix editor's input system flaw ( #1288 )
2025-11-07 08:19:22 +01:00
Stanislav Denisov
4ace5b6f3a
Implement terrain props reloading ( #1287 )
2025-11-07 08:18:50 +01:00
Dennis Brakhane
d7e9cc90cd
cmake: add flags to enable sanitizers on linux ( #1284 )
...
Sanitizers added: address, undefined behaviour, thread
also rename WICKED_USE_{IPO,SYMLINKS} to WICKED_ENABLE_{IPO,SYMLINKS}
for consistency with the other options.
2025-11-04 17:17:59 +01:00
Dennis Brakhane
88f9d899ad
linux: make crash_handler a bit more robust ( #1283 )
2025-11-04 17:00:05 +01:00
Stanislav Denisov
3a700be691
Implement wireframe overlay ( #1282 )
2025-11-04 14:31:53 +01:00
Stanislav Denisov
8ff4ca931b
Fix editor window captures input while inactive ( #1275 )
2025-11-03 06:33:27 +01:00
Turánszki János
0d9be71755
ecs lookup table optimization ( #1272 )
2025-11-02 10:24:01 +01:00
Stanislav Denisov
787c6802f4
Fix editor layout parameters ( #1270 )
2025-11-01 08:30:10 +01:00
Stanislav Denisov
1a765e0582
Fix unique texture collection ( #1267 )
2025-10-31 15:37:48 +01:00
Stanislav Denisov
ee82bfd7bc
Implement texture picker ( #1264 )
2025-10-31 07:38:58 +01:00
Turánszki János
7b3aab5411
ecs refactor: use INVALID_INDEX for non-existent indices
2025-10-31 07:05:06 +01:00
Stanislav Denisov
62aaeb0091
Implement parent display with depth ( #1266 )
2025-10-31 07:01:58 +01:00
Stanislav Denisov
ac34ab0f00
Implement entity tree sorting options ( #1263 )
2025-10-30 07:12:03 +01:00
Dennis Brakhane
764fd0c5ca
fix exit button on Windows, and in edge cases on Linux ( #1262 )
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After #1258 , the exit button (not close) didn't work at all in Windows
and on Linux it didn't actually cause the application to close if an
untitled file had been saved.
Rewrite the logic to work both for close as well as exit.
2025-10-30 07:09:46 +01:00
Martin Knecht
ff9a160535
Add question to SDL to mirror windows behaviour ( #1258 )
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* Add question to SDL to mirror windows behaviour
* don't exit until saving is done
* fixes
---------
Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com >
Co-authored-by: Dennis Brakhane <brakhane@gmail.com >
2025-10-29 06:53:38 +01:00
Dennis Brakhane
6cb6fab457
cmake: add manifest to windows build ( #1261 )
2025-10-29 06:51:41 +01:00
Turánszki János
01c9c5efca
optimization of sampler access in forward passes and some other updates ( #1257 )
2025-10-28 07:51:26 +01:00
Stanislav Denisov
584ed3d5ab
Fix camera reset for untitled scenes ( #1259 )
2025-10-28 07:05:13 +01:00
Stanislav Denisov
53fb80f377
Implement move to editor camera view for transforms ( #1260 )
2025-10-28 06:35:35 +01:00
Stanislav Denisov
02e27e3644
Supply a manifest file to the editor ( #1256 )
2025-10-27 17:11:21 +01:00
Stanislav Denisov
6f4441ad90
Implement the application exit method ( #1255 )
2025-10-27 07:23:21 +01:00
Turánszki János
f099d9945b
fix for render logic when scene update is disabled for editor camera preview
2025-10-18 10:35:25 +02:00
Stanislav Denisov
787d0afaa7
Implement smooth light shaft fading ( #1242 )
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* Implement smooth light shaft fading
* Simplify the light shaft fade factor logic
* Unify the light shaft fading parameters
* Use a fixed fade threshold
* Restore config.ini
2025-10-17 16:25:27 +02:00
Turánszki János
334cdc881b
editor: camera preview render disabled when camera wnd is collapsed #1244
2025-10-17 08:01:46 +02:00
Stanislav Denisov
03ce3f0009
Add parameters to show\hide mesh and internal materials ( #1240 )
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* Add internal material flag
* Add parameters to show\hide internal and transform materials
* Filter materials by meshes instead
2025-10-16 07:48:17 +02:00
Stanislav Denisov
a00fb8efc2
Implement a dialog for unsaved changes ( #1241 )
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* Track unsaved scene changes
* Implement a dialog for unsaved changes
* Exclude all selection actions from scene change tracking
2025-10-15 17:39:15 +02:00
Stanislav Denisov
d022decb17
Add editor options to disable rounded corners and gradients ( #1239 )
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* Add editor options to disable rounded corners and gradients
* Use checkbox states to get editor option values
2025-10-13 16:40:22 +02:00
Turánszki János
bc87457265
fix for dereferencing non-existent name #1224
2025-09-26 06:52:40 +02:00
Turánszki János
97b8f8608f
added CRT effect option for camera feed
2025-09-22 10:47:51 +02:00
Turánszki János
4113127c1b
CRT filter ( #1218 )
2025-09-16 09:24:32 +02:00
Turánszki János
9359c90ecf
project creator improvement: reload last project
2025-09-13 11:11:32 +02:00
Turánszki János
5dc4f68e94
Mesh blend ( #1215 )
2025-09-03 08:46:48 +02:00
Dennis Brakhane
3b9a024d32
fix indentation ( #1210 )
2025-08-14 15:27:12 +02:00
Jason Rice
1033b167bd
Delete Widget copy/move constructors to prevent invalidating this ( #1209 )
2025-08-14 08:01:30 +02:00
Turánszki János
91226ffef6
HDR UI calibration slider + lua bindings #1204
2025-08-13 09:25:32 +02:00
Dennis Brakhane
f0bd5a8086
Don't use by reference capture by default ( #1207 )
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replace [&] with [this] or [] where possible to avoid people
accidentally capturing something by reference that needs to be
copied, like strings.
2025-08-13 08:46:42 +02:00
Turánszki János
464d75caf2
editor spline window fix
2025-08-12 09:05:19 +02:00
Jason Rice
a249867f73
Remove stack reference capture ( #1205 )
2025-08-12 08:16:13 +02:00
Jason Rice
3fcb6ab83b
editor: crash fix for export to c++ header file dialog ( #1202 )
2025-08-12 08:03:30 +02:00
Turánszki János
cae9a0cb9d
editor crash fix in light window cascade widgets
2025-08-11 08:41:56 +02:00