Commit Graph

1192 Commits

Author SHA1 Message Date
Stanislav Denisov f5a94f1d61 Implement update interval for environment probes (#1313)
* Implement update interval for environment probes

* Minor changes to environment probe
2025-11-20 07:40:31 +01:00
Turánszki János acf8006e68 compile optimizations (#1301)
- removed exceptions
- removed runtime security checks from release builds
- disabled runtime type information
2025-11-17 08:00:19 +01:00
Stanislav Denisov cdc6032380 Implement right-click open in new scene for content window (#1305)
Implement right-click open in new scene
2025-11-17 07:31:58 +01:00
Dennis Brakhane 0ddcdb40d2 editor: add SPACE as bindable key (#1302) 2025-11-16 07:01:25 +01:00
Dennis Brakhane 224c8fdf9e fix expression slider and dropdowns (#1300) 2025-11-15 07:09:03 +01:00
Turánszki János 359ade8d06 optimizations for hair particle system (#1298) 2025-11-14 09:04:49 +01:00
Stanislav Denisov 36c0b96c58 Add an option to bypass the system key (#1295)
* Fix the Alt key freezing the editor

* Add an option to bypass the system key

* Only check the config to bypass the system key
2025-11-12 15:14:37 +01:00
Stanislav Denisov 3fc5efbb46 Implement placing in front of the camera option (#1294) 2025-11-11 08:09:02 +01:00
Stanislav Denisov 6e74c6a724 Implement distance-based culling for the physics bodies debug visualization (#1292)
Implement distance-based culling for the debug visualization
2025-11-08 09:08:08 +01:00
Turánszki János d0604193f3 fix jerking video timer gui 2025-11-07 08:58:06 +01:00
Stanislav Denisov 8d1aded669 Fix editor's input system flaw (#1288) 2025-11-07 08:19:22 +01:00
Stanislav Denisov 4ace5b6f3a Implement terrain props reloading (#1287) 2025-11-07 08:18:50 +01:00
Dennis Brakhane d7e9cc90cd cmake: add flags to enable sanitizers on linux (#1284)
Sanitizers added: address, undefined behaviour, thread

also rename WICKED_USE_{IPO,SYMLINKS} to WICKED_ENABLE_{IPO,SYMLINKS}
for consistency with the other options.
2025-11-04 17:17:59 +01:00
Dennis Brakhane 88f9d899ad linux: make crash_handler a bit more robust (#1283) 2025-11-04 17:00:05 +01:00
Stanislav Denisov 3a700be691 Implement wireframe overlay (#1282) 2025-11-04 14:31:53 +01:00
Stanislav Denisov 8ff4ca931b Fix editor window captures input while inactive (#1275) 2025-11-03 06:33:27 +01:00
Turánszki János 0d9be71755 ecs lookup table optimization (#1272) 2025-11-02 10:24:01 +01:00
Stanislav Denisov 787c6802f4 Fix editor layout parameters (#1270) 2025-11-01 08:30:10 +01:00
Stanislav Denisov 1a765e0582 Fix unique texture collection (#1267) 2025-10-31 15:37:48 +01:00
Stanislav Denisov ee82bfd7bc Implement texture picker (#1264) 2025-10-31 07:38:58 +01:00
Turánszki János 7b3aab5411 ecs refactor: use INVALID_INDEX for non-existent indices 2025-10-31 07:05:06 +01:00
Stanislav Denisov 62aaeb0091 Implement parent display with depth (#1266) 2025-10-31 07:01:58 +01:00
Stanislav Denisov ac34ab0f00 Implement entity tree sorting options (#1263) 2025-10-30 07:12:03 +01:00
Dennis Brakhane 764fd0c5ca fix exit button on Windows, and in edge cases on Linux (#1262)
After #1258, the exit button (not close) didn't work at all in Windows
and on Linux it didn't actually cause the application to close if an
untitled file had been saved.

Rewrite the logic to work both for close as well as exit.
2025-10-30 07:09:46 +01:00
Martin Knecht ff9a160535 Add question to SDL to mirror windows behaviour (#1258)
* Add question to SDL to mirror windows behaviour

* don't exit until saving is done

* fixes

---------

Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
Co-authored-by: Dennis Brakhane <brakhane@gmail.com>
2025-10-29 06:53:38 +01:00
Dennis Brakhane 6cb6fab457 cmake: add manifest to windows build (#1261) 2025-10-29 06:51:41 +01:00
Turánszki János 01c9c5efca optimization of sampler access in forward passes and some other updates (#1257) 2025-10-28 07:51:26 +01:00
Stanislav Denisov 584ed3d5ab Fix camera reset for untitled scenes (#1259) 2025-10-28 07:05:13 +01:00
Stanislav Denisov 53fb80f377 Implement move to editor camera view for transforms (#1260) 2025-10-28 06:35:35 +01:00
Stanislav Denisov 02e27e3644 Supply a manifest file to the editor (#1256) 2025-10-27 17:11:21 +01:00
Stanislav Denisov 6f4441ad90 Implement the application exit method (#1255) 2025-10-27 07:23:21 +01:00
Turánszki János f099d9945b fix for render logic when scene update is disabled for editor camera preview 2025-10-18 10:35:25 +02:00
Stanislav Denisov 787d0afaa7 Implement smooth light shaft fading (#1242)
* Implement smooth light shaft fading

* Simplify the light shaft fade factor logic

* Unify the light shaft fading parameters

* Use a fixed fade threshold

* Restore config.ini
2025-10-17 16:25:27 +02:00
Turánszki János 334cdc881b editor: camera preview render disabled when camera wnd is collapsed #1244 2025-10-17 08:01:46 +02:00
Stanislav Denisov 03ce3f0009 Add parameters to show\hide mesh and internal materials (#1240)
* Add internal material flag

* Add parameters to show\hide internal and transform materials

* Filter materials by meshes instead
2025-10-16 07:48:17 +02:00
Stanislav Denisov a00fb8efc2 Implement a dialog for unsaved changes (#1241)
* Track unsaved scene changes

* Implement a dialog for unsaved changes

* Exclude all selection actions from scene change tracking
2025-10-15 17:39:15 +02:00
Stanislav Denisov d022decb17 Add editor options to disable rounded corners and gradients (#1239)
* Add editor options to disable rounded corners and gradients

* Use checkbox states to get editor option values
2025-10-13 16:40:22 +02:00
Turánszki János bc87457265 fix for dereferencing non-existent name #1224 2025-09-26 06:52:40 +02:00
Turánszki János 97b8f8608f added CRT effect option for camera feed 2025-09-22 10:47:51 +02:00
Turánszki János 4113127c1b CRT filter (#1218) 2025-09-16 09:24:32 +02:00
Turánszki János 9359c90ecf project creator improvement: reload last project 2025-09-13 11:11:32 +02:00
Turánszki János 5dc4f68e94 Mesh blend (#1215) 2025-09-03 08:46:48 +02:00
Dennis Brakhane 3b9a024d32 fix indentation (#1210) 2025-08-14 15:27:12 +02:00
Jason Rice 1033b167bd Delete Widget copy/move constructors to prevent invalidating this (#1209) 2025-08-14 08:01:30 +02:00
Turánszki János 91226ffef6 HDR UI calibration slider + lua bindings #1204 2025-08-13 09:25:32 +02:00
Dennis Brakhane f0bd5a8086 Don't use by reference capture by default (#1207)
replace [&] with [this] or [] where possible to avoid people
accidentally capturing something by reference that needs to be
copied, like strings.
2025-08-13 08:46:42 +02:00
Turánszki János 464d75caf2 editor spline window fix 2025-08-12 09:05:19 +02:00
Jason Rice a249867f73 Remove stack reference capture (#1205) 2025-08-12 08:16:13 +02:00
Jason Rice 3fcb6ab83b editor: crash fix for export to c++ header file dialog (#1202) 2025-08-12 08:03:30 +02:00
Turánszki János cae9a0cb9d editor crash fix in light window cascade widgets 2025-08-11 08:41:56 +02:00