Commit Graph

62 Commits

Author SHA1 Message Date
Turánszki János f1ced24f05 Multi swapchain support (#257)
* multi swapchain draft

* uwp fix

* swapchain resize handling

* swapchain buffercount

* vsync toggle

* tests fix

* update

* everything removed from graphicsdevice regarding global screen params, engine refactor

* added GetSwapChainTexture() function to graphics device; screenshot() now requires swapChain

* linux fix: vulkan device needs window handle for instance creation

* refactor

* removed unused includes

* shader refactor and lensflare fix

* swapchain clearcolor and other refactors

* vulkan: no vector allocation in submit

* tests fix

* refactors

* lens flare canvas size fix

* gui refactor for canvas support

* refactors

* removed global canvas state

* msaa fix

* fixes

* refactor to minimize interface changes

* gui changes

* checkbox fix

* gui fixes

* fixes

* input system will accept window handle

* editor fixes

* refactor and removed resolution related system events

* small editor update

* refactor: renderpath inherits from canvas

* fixed tests duh

* image refactor

* image fix

* removed every using namespace std

* pushconstant fix

* editor: object picking only when necessary

* removed include

* dx12: copy fence waiting performed on CPU

* dx12 copyallocator update

* vulkan: copy allocator with timeline semaphores

* missing include

* dx12 copy allocator update

* refactor

* editor update

* vulkan copy allocator fix

* dx12 update

* vulkan, dx12 fixes

* version bump

* vsync event helper

* documentation update

* updated vulkan, dx12, dxc
2021-04-22 11:36:22 +02:00
Turanszki Janos 783c824139 resource manager upgrade: embedded resources support 2021-03-01 00:37:55 +01:00
Turanszki Janos 9b4a8870ac file system refactor 2021-02-25 21:52:41 +01:00
Turanszki Janos 3be76495b4 big material texture slot refactor 2021-02-02 22:07:47 +01:00
Turánszki János 9b308941fd sheen and clearcoat (#226)
* sheen and clearcoat

* updated material wnd

* clearcoat works

* sheen updates

* sheen working

* environment reflection alwyas from probe

* restore comment sheen energy conservation

* fixes and gui for sheen and clearcoat

* sheen fix

* ocean, rt reflection fix

* material wnd update

* updated features list
2021-02-01 01:11:30 +01:00
Turanszki Janos 938d81a095 added support for gltf KHR_materials_transmission 2020-12-29 20:53:34 +01:00
Turanszki Janos 2d04908a13 added cubic spline and morph target animation support 2020-12-27 17:18:22 +01:00
Turanszki Janos 0895e4b433 improved specular glossiness workflow; big shader refactor; updated tinygltf version; 2020-12-20 01:29:40 +01:00
Turánszki János 5efe28fdf9 0.51.0 (#200)
* large renderer state refactor;
added subsurface scattering energy conservation;
added emitted particle subsurface scattering;
removed area lights;
optimizations;

* added layerMask support in shaders

* fixed incorrect shadow priority for directional light;
fix point light shadow disconnect;

* fix incorrect shadow assignment
2020-12-07 01:32:44 +01:00
XthemeCore cfb1a2b585 Fix - add normal for morph target (#183)
Quick fix for morph target by preparing support normal without implementation.
2020-11-07 11:02:36 +01:00
XthemeCore 2559f88c2e Add Morph Target (#180)
Support both glTF 2.0 and wiscene format.
2020-11-06 20:12:51 +01:00
Turánszki János 180ddc3586 0.49 (#160)
* renderer updates: material shadertype, customshaders

* custom shader updates

* hologram fix

* editor windows refactor

* major gui update:
- gui no longer lifetime manager
- window no longer needs gui to construct
- removed gui constructors/destructors
- rewritten every editor window

* renderer update

* gui hasfocus fix

* editor fix

* renderpath upgrades: hybrid forward-deferred

* fix

* water ripple refactor

* cmake fix

* cmake fix

* renderer fix

* volumetric light fix

* customshader stencilref

* cmake fix

* rtdeferred fix

* editor update

* raytraced shadows denoise

* anisotropic shader

* sss stencil greater

* added cartoon shader

* using precomputed tangents

* added unlit object shader

* importer update

* editor update

* editor fix

* vulkan envmap rendering fix

* terrain shader simplification (normal texture mapping instead of triplanar)

* added subsurface profiles, reduced gbuffer

* denoise disocclusion fallback

* editor fix

* more sorting priority for blend than instancing

* hairparticle culling

* particle updates; font update instancing instead of index buffer; vulkan/dx12 fixes;

* shader fixes

* hairparticle trianglestrip and no cross section

* editor fix

* cam wnd update

* terrain shader fix
2020-10-17 13:17:07 +02:00
Turanszki Janos fefc361087 improved cpp conformance 2020-06-12 22:09:04 +01:00
Turanszki Janos c1762538ab animation data decoupled #105 2020-06-06 13:53:31 +01:00
Turanszki Janos e9fbc9c205 file operation updates for uwp platform #110 2020-05-10 20:23:49 +01:00
Turanszki Janos dc6c068f33 added heap allocation counter; reduced string allocations; 2020-04-24 23:48:54 +01:00
Ben Vinson fdb31f4e87 Use wiResource structs instead of texture pointers for deferred mip generation 2020-04-18 20:00:45 -06:00
turanszkij 49c3459653 mipgenerator: added preserve coverage option 2020-04-11 16:09:38 +01:00
turanszkij 9b0cc2524b transform hierarchy fix #76 2020-03-09 19:55:11 +00:00
turanszkij f6cca39c01 resource manager and gltf importer fix 2019-12-22 22:09:08 +01:00
Turanszki Janos fa267b0e7d large refactor 2019-12-12 22:15:16 +00:00
Turanszki Janos edb664d532 editor fix 2019-12-06 19:28:43 +00:00
Turanszki Janos 20e56802cc graphics API texture refactor 2019-11-21 22:29:25 +00:00
Turanszki Janos cdcba00936 mipgen subresource fixes 2019-09-23 21:44:41 +01:00
turanszkij 3bba4e41b9 start subresource refactor 2019-09-22 15:53:58 +01:00
turanszkij 53e7f6ca3b refactors, removed min max macro usage 2019-05-10 18:26:05 +01:00
turanszkij fbbec29221 some fixes; resurrected tps character control script; 2019-04-12 00:41:16 +01:00
turanszkij de79f683fe material/pso update 2019-04-08 23:47:51 +01:00
turanszkij 8433c4466d occlusion updates and shader refactors 2019-04-05 23:44:03 +01:00
turanszkij 45e344cbfa added feature: multiple uv sets; gltf updates; editor updates; 2019-03-16 18:19:49 +00:00
turanszkij 4163f09a76 another gltf armature import fix 2019-03-14 19:05:37 +00:00
Turanszki Janos 73f573a06a gltf armature import fix 2019-03-13 23:15:25 +00:00
turanszkij bf546943b2 minor fix 2019-03-13 18:11:46 +00:00
turanszkij 061c780ad9 refactor-part1:
removed rendertarget helpers;
non-static textures in render paths;
wiGraphicsTypes namespace renamed to wiGraphics;
2019-03-08 21:46:28 +00:00
turanszkij d059cd6d57 scripting updates; added new sample scripts; const updates; 2019-03-05 23:01:18 +00:00
turanszkij 30a4f4910b material emissive color separated from base color; voxel gi fix; gamma fixes; slightly reordered gbuffer; 2019-03-02 16:23:54 +00:00
turanszkij aa8fa272d1 rearranged pbr texture channel layout to be more gltf compliant; removed gltf texture converters, which makes gltf loader a lot faster; forward entity culling mask fix for grass; 2019-03-01 22:00:22 +00:00
turanszkij 2fe0357166 gltf image converter fix 2019-03-01 12:14:08 +00:00
turanszkij 557037ccc2 graphicsdevice refactors 2019-02-06 22:52:46 +00:00
turanszkij b6b3570cdd updated dds loader; vulkan fix; 2019-02-05 21:26:57 +00:00
Turanszki Janos f8d60f5fa4 updated gltf loader and texture exporter 2019-01-26 19:43:43 +00:00
turanszkij 381f571458 general updates, refactors 2018-11-01 19:15:32 +00:00
turanszkij 9f98c9ff9d system updates; gltf importer updates; editor updates 2018-10-03 18:48:21 +01:00
turanszkij 25183c3be0 added assets + some fixes 2018-09-29 20:10:13 +01:00
turanszkij 3ae00c34e7 refactors and start reworking scripting api 2018-09-20 18:47:21 +01:00
turanszkij 26a12876bb ecs serializers update + general refactors 2018-09-19 18:16:36 +01:00
turanszkij 9a2e810e2a updates 2018-09-18 21:37:20 +01:00
turanszkij a12b291e47 serialize + refactor in progress... 2018-09-16 19:51:50 +01:00
turanszkij a056ad0686 many fixes 2018-09-08 20:56:17 +01:00
turanszkij 14425c70cc updates... 2018-09-08 16:39:56 +01:00