Turánszki János
f1ced24f05
Multi swapchain support ( #257 )
...
* multi swapchain draft
* uwp fix
* swapchain resize handling
* swapchain buffercount
* vsync toggle
* tests fix
* update
* everything removed from graphicsdevice regarding global screen params, engine refactor
* added GetSwapChainTexture() function to graphics device; screenshot() now requires swapChain
* linux fix: vulkan device needs window handle for instance creation
* refactor
* removed unused includes
* shader refactor and lensflare fix
* swapchain clearcolor and other refactors
* vulkan: no vector allocation in submit
* tests fix
* refactors
* lens flare canvas size fix
* gui refactor for canvas support
* refactors
* removed global canvas state
* msaa fix
* fixes
* refactor to minimize interface changes
* gui changes
* checkbox fix
* gui fixes
* fixes
* input system will accept window handle
* editor fixes
* refactor and removed resolution related system events
* small editor update
* refactor: renderpath inherits from canvas
* fixed tests duh
* image refactor
* image fix
* removed every using namespace std
* pushconstant fix
* editor: object picking only when necessary
* removed include
* dx12: copy fence waiting performed on CPU
* dx12 copyallocator update
* vulkan: copy allocator with timeline semaphores
* missing include
* dx12 copy allocator update
* refactor
* editor update
* vulkan copy allocator fix
* dx12 update
* vulkan, dx12 fixes
* version bump
* vsync event helper
* documentation update
* updated vulkan, dx12, dxc
2021-04-22 11:36:22 +02:00
Turanszki Janos
783c824139
resource manager upgrade: embedded resources support
2021-03-01 00:37:55 +01:00
Turanszki Janos
9b4a8870ac
file system refactor
2021-02-25 21:52:41 +01:00
Turanszki Janos
3be76495b4
big material texture slot refactor
2021-02-02 22:07:47 +01:00
Turánszki János
9b308941fd
sheen and clearcoat ( #226 )
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* sheen and clearcoat
* updated material wnd
* clearcoat works
* sheen updates
* sheen working
* environment reflection alwyas from probe
* restore comment sheen energy conservation
* fixes and gui for sheen and clearcoat
* sheen fix
* ocean, rt reflection fix
* material wnd update
* updated features list
2021-02-01 01:11:30 +01:00
Turanszki Janos
938d81a095
added support for gltf KHR_materials_transmission
2020-12-29 20:53:34 +01:00
Turanszki Janos
2d04908a13
added cubic spline and morph target animation support
2020-12-27 17:18:22 +01:00
Turanszki Janos
0895e4b433
improved specular glossiness workflow; big shader refactor; updated tinygltf version;
2020-12-20 01:29:40 +01:00
Turánszki János
5efe28fdf9
0.51.0 ( #200 )
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* large renderer state refactor;
added subsurface scattering energy conservation;
added emitted particle subsurface scattering;
removed area lights;
optimizations;
* added layerMask support in shaders
* fixed incorrect shadow priority for directional light;
fix point light shadow disconnect;
* fix incorrect shadow assignment
2020-12-07 01:32:44 +01:00
XthemeCore
cfb1a2b585
Fix - add normal for morph target ( #183 )
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Quick fix for morph target by preparing support normal without implementation.
2020-11-07 11:02:36 +01:00
XthemeCore
2559f88c2e
Add Morph Target ( #180 )
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Support both glTF 2.0 and wiscene format.
2020-11-06 20:12:51 +01:00
Turánszki János
180ddc3586
0.49 ( #160 )
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* renderer updates: material shadertype, customshaders
* custom shader updates
* hologram fix
* editor windows refactor
* major gui update:
- gui no longer lifetime manager
- window no longer needs gui to construct
- removed gui constructors/destructors
- rewritten every editor window
* renderer update
* gui hasfocus fix
* editor fix
* renderpath upgrades: hybrid forward-deferred
* fix
* water ripple refactor
* cmake fix
* cmake fix
* renderer fix
* volumetric light fix
* customshader stencilref
* cmake fix
* rtdeferred fix
* editor update
* raytraced shadows denoise
* anisotropic shader
* sss stencil greater
* added cartoon shader
* using precomputed tangents
* added unlit object shader
* importer update
* editor update
* editor fix
* vulkan envmap rendering fix
* terrain shader simplification (normal texture mapping instead of triplanar)
* added subsurface profiles, reduced gbuffer
* denoise disocclusion fallback
* editor fix
* more sorting priority for blend than instancing
* hairparticle culling
* particle updates; font update instancing instead of index buffer; vulkan/dx12 fixes;
* shader fixes
* hairparticle trianglestrip and no cross section
* editor fix
* cam wnd update
* terrain shader fix
2020-10-17 13:17:07 +02:00
Turanszki Janos
fefc361087
improved cpp conformance
2020-06-12 22:09:04 +01:00
Turanszki Janos
c1762538ab
animation data decoupled #105
2020-06-06 13:53:31 +01:00
Turanszki Janos
e9fbc9c205
file operation updates for uwp platform #110
2020-05-10 20:23:49 +01:00
Turanszki Janos
dc6c068f33
added heap allocation counter; reduced string allocations;
2020-04-24 23:48:54 +01:00
Ben Vinson
fdb31f4e87
Use wiResource structs instead of texture pointers for deferred mip generation
2020-04-18 20:00:45 -06:00
turanszkij
49c3459653
mipgenerator: added preserve coverage option
2020-04-11 16:09:38 +01:00
turanszkij
9b0cc2524b
transform hierarchy fix #76
2020-03-09 19:55:11 +00:00
turanszkij
f6cca39c01
resource manager and gltf importer fix
2019-12-22 22:09:08 +01:00
Turanszki Janos
fa267b0e7d
large refactor
2019-12-12 22:15:16 +00:00
Turanszki Janos
edb664d532
editor fix
2019-12-06 19:28:43 +00:00
Turanszki Janos
20e56802cc
graphics API texture refactor
2019-11-21 22:29:25 +00:00
Turanszki Janos
cdcba00936
mipgen subresource fixes
2019-09-23 21:44:41 +01:00
turanszkij
3bba4e41b9
start subresource refactor
2019-09-22 15:53:58 +01:00
turanszkij
53e7f6ca3b
refactors, removed min max macro usage
2019-05-10 18:26:05 +01:00
turanszkij
fbbec29221
some fixes; resurrected tps character control script;
2019-04-12 00:41:16 +01:00
turanszkij
de79f683fe
material/pso update
2019-04-08 23:47:51 +01:00
turanszkij
8433c4466d
occlusion updates and shader refactors
2019-04-05 23:44:03 +01:00
turanszkij
45e344cbfa
added feature: multiple uv sets; gltf updates; editor updates;
2019-03-16 18:19:49 +00:00
turanszkij
4163f09a76
another gltf armature import fix
2019-03-14 19:05:37 +00:00
Turanszki Janos
73f573a06a
gltf armature import fix
2019-03-13 23:15:25 +00:00
turanszkij
bf546943b2
minor fix
2019-03-13 18:11:46 +00:00
turanszkij
061c780ad9
refactor-part1:
...
removed rendertarget helpers;
non-static textures in render paths;
wiGraphicsTypes namespace renamed to wiGraphics;
2019-03-08 21:46:28 +00:00
turanszkij
d059cd6d57
scripting updates; added new sample scripts; const updates;
2019-03-05 23:01:18 +00:00
turanszkij
30a4f4910b
material emissive color separated from base color; voxel gi fix; gamma fixes; slightly reordered gbuffer;
2019-03-02 16:23:54 +00:00
turanszkij
aa8fa272d1
rearranged pbr texture channel layout to be more gltf compliant; removed gltf texture converters, which makes gltf loader a lot faster; forward entity culling mask fix for grass;
2019-03-01 22:00:22 +00:00
turanszkij
2fe0357166
gltf image converter fix
2019-03-01 12:14:08 +00:00
turanszkij
557037ccc2
graphicsdevice refactors
2019-02-06 22:52:46 +00:00
turanszkij
b6b3570cdd
updated dds loader; vulkan fix;
2019-02-05 21:26:57 +00:00
Turanszki Janos
f8d60f5fa4
updated gltf loader and texture exporter
2019-01-26 19:43:43 +00:00
turanszkij
381f571458
general updates, refactors
2018-11-01 19:15:32 +00:00
turanszkij
9f98c9ff9d
system updates; gltf importer updates; editor updates
2018-10-03 18:48:21 +01:00
turanszkij
25183c3be0
added assets + some fixes
2018-09-29 20:10:13 +01:00
turanszkij
3ae00c34e7
refactors and start reworking scripting api
2018-09-20 18:47:21 +01:00
turanszkij
26a12876bb
ecs serializers update + general refactors
2018-09-19 18:16:36 +01:00
turanszkij
9a2e810e2a
updates
2018-09-18 21:37:20 +01:00
turanszkij
a12b291e47
serialize + refactor in progress...
2018-09-16 19:51:50 +01:00
turanszkij
a056ad0686
many fixes
2018-09-08 20:56:17 +01:00
turanszkij
14425c70cc
updates...
2018-09-08 16:39:56 +01:00