Commit Graph

10 Commits

Author SHA1 Message Date
Turánszki János f277a00596 GUI updates (#490) 2022-07-28 20:59:25 +02:00
Turánszki János 408d7505fb terraingen: grass density slider and improved prop density slider 2022-07-15 18:15:51 +02:00
Turánszki János 018a949cb4 editor: terrain generator updates, wireframe shortcut 2022-07-15 11:22:33 +02:00
Turánszki János 5a0c423ddd Updates:
- editor: quicksave, multiple scenes support, gui changes, additional shortcuts
- physics: improvements for handling multiple scenes, and removal of physics objects
- scripting: ability to override global scene and camera with custom scene and camera from cpp side
2022-07-14 15:21:28 +02:00
Turánszki János 8a8f43b193 terrain generator: improvement for virtual texture sampling across chunks 2022-06-26 15:15:45 +02:00
Turánszki János 3c6951aa4c terrain generator: export as heightmap texture #470 2022-06-25 13:22:23 +02:00
Turánszki János 18108223df Terrain Virtual Texture (#422) 2022-05-02 10:34:27 +02:00
Turánszki János d0b3f63511 Starry sky (#418) 2022-04-27 12:51:53 +02:00
Turánszki János bb8276a82c terrain gen updates 2022-04-24 19:44:24 +02:00
Turánszki János 604140ad85 Procedural Terrain (#408)
0.60.50:
- Added procedural terrain generator (for now this is Editor only preview version)
- Added LOD (Level Of Detail) support
- Added LOD Generator to Editor (Mesh Window -> LOD Gen), uses the meshoptimizer library
- Editor can merge multiple objects now into one mesh (Mesh window -> Merge Selected)
- Ocean: added occlusion culling support to detect when ocean is occluded
	- can skip planar reflection render for ocean
	- can skip ocean simulation
	- can skip ocean rendering
- CPU ray tracing optimization: TMin and TMax parameter
	- can improve Ray-AABB and Ray-Triangle tests
	- improves performance of third person character controller script
- other fixes
2022-04-10 11:42:10 +02:00