Commit Graph

17 Commits

Author SHA1 Message Date
turanszkij f6f0be47ea obj import hash fix 2019-04-09 12:35:05 +01:00
turanszkij 45e344cbfa added feature: multiple uv sets; gltf updates; editor updates; 2019-03-16 18:19:49 +00:00
turanszkij 4163f09a76 another gltf armature import fix 2019-03-14 19:05:37 +00:00
turanszkij 061c780ad9 refactor-part1:
removed rendertarget helpers;
non-static textures in render paths;
wiGraphicsTypes namespace renamed to wiGraphics;
2019-03-08 21:46:28 +00:00
turanszkij 30a4f4910b material emissive color separated from base color; voxel gi fix; gamma fixes; slightly reordered gbuffer; 2019-03-02 16:23:54 +00:00
turanszkij 381f571458 general updates, refactors 2018-11-01 19:15:32 +00:00
turanszkij 575b2210b0 obj loader update 2018-10-02 18:36:39 +01:00
turanszkij 25183c3be0 added assets + some fixes 2018-09-29 20:10:13 +01:00
turanszkij 30e71881ff updates 2018-09-23 20:43:36 +01:00
turanszkij 26a12876bb ecs serializers update + general refactors 2018-09-19 18:16:36 +01:00
turanszkij a12b291e47 serialize + refactor in progress... 2018-09-16 19:51:50 +01:00
turanszkij 6ac0a29cbf big mesh refactor 2018-09-07 21:04:40 +01:00
turanszkij e7a9e33d1b mainly material and picking updates 2018-09-02 16:41:39 +01:00
turanszkij bf98030410 a mesh is rendering now again 2018-09-02 14:23:39 +01:00
turanszkij bd09400f07 editor running but not much happening yet 2018-08-29 17:10:28 +01:00
turanszkij 03dccc024b another big refactor: wiLoader -> wiSceneComponents with proper namespace 2018-08-18 15:03:25 +01:00
turanszkij 9008239330 big refactor 2018-08-17 18:02:05 +01:00