Turanszki Janos
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960734e87a
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physics updates #206 #207
physics debug draw
editor physics updates
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2020-12-28 17:21:47 +01:00 |
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Turanszki Janos
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5fd6b5ad42
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editor update: escape button will clear selection
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2020-12-13 19:09:52 +01:00 |
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Turánszki János
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5efe28fdf9
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0.51.0 (#200)
* large renderer state refactor;
added subsurface scattering energy conservation;
added emitted particle subsurface scattering;
removed area lights;
optimizations;
* added layerMask support in shaders
* fixed incorrect shadow priority for directional light;
fix point light shadow disconnect;
* fix incorrect shadow assignment
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2020-12-07 01:32:44 +01:00 |
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Turanszki Janos
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2260276f61
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occlusion culling fixes, camera refactor
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2020-11-23 20:06:21 +01:00 |
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Turanszki Janos
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e2b164f3dc
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renderer: visibility update
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2020-11-22 16:25:30 +01:00 |
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Turanszki Janos
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79e23b0a46
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improved ecs serialization and asset loading time
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2020-10-28 00:12:06 +01:00 |
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Turanszki Janos
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558d6411f4
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editor fix
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2020-10-20 22:22:40 +02:00 |
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Turánszki János
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180ddc3586
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0.49 (#160)
* renderer updates: material shadertype, customshaders
* custom shader updates
* hologram fix
* editor windows refactor
* major gui update:
- gui no longer lifetime manager
- window no longer needs gui to construct
- removed gui constructors/destructors
- rewritten every editor window
* renderer update
* gui hasfocus fix
* editor fix
* renderpath upgrades: hybrid forward-deferred
* fix
* water ripple refactor
* cmake fix
* cmake fix
* renderer fix
* volumetric light fix
* customshader stencilref
* cmake fix
* rtdeferred fix
* editor update
* raytraced shadows denoise
* anisotropic shader
* sss stencil greater
* added cartoon shader
* using precomputed tangents
* added unlit object shader
* importer update
* editor update
* editor fix
* vulkan envmap rendering fix
* terrain shader simplification (normal texture mapping instead of triplanar)
* added subsurface profiles, reduced gbuffer
* denoise disocclusion fallback
* editor fix
* more sorting priority for blend than instancing
* hairparticle culling
* particle updates; font update instancing instead of index buffer; vulkan/dx12 fixes;
* shader fixes
* hairparticle trianglestrip and no cross section
* editor fix
* cam wnd update
* terrain shader fix
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2020-10-17 13:17:07 +02:00 |
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Matteo De Carlo
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3cd9e77889
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WIP: Initial linux support using SDL (#136)
* Initial linux support using SDL
* fixed link error and gitignore
* fix in working directory initialization (windows side)
* Added README_Linux and fixed a few compilation issues in ubuntu
* Rename main to main_Windows in Tests
* Better default renderering backend selector
* Added backlog terminal output on linux
* added asserts on all missing vulkan function call results
* added portable file dialogs
also small tests update and cleanup
* Added Editor compile target
* linux ci
* linux ci
* cmake update
* cmake update?
* cmake
* Editor_Windows fix
* build test
* make
* build tools?
* update
* ubuntu 20.04
* fix?
* cmake
* build
* build?
* package linux build
* updates, bump version
* backslash to forward slash, eof newlines, add portable-file-dialogs license
* xcopy needs backslash duh; update readme;
* copy fix
* updated readme
* readme update
* updated readme
* updated readme
* fix incorrect file encoding linux
* paint tool fix
* linux: add missing shaders
* packaging update
Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
Co-authored-by: Turanszki Janos <turanszkij@gmail.com>
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2020-10-05 00:03:22 +02:00 |
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Turanszki Janos
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256fda93fc
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variable rate shading tier2 #152
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2020-08-30 20:20:24 +02:00 |
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Turanszki Janos
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3fc580cd0f
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editor: decal window update
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2020-08-23 19:03:56 +01:00 |
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Turanszki Janos
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2f659443ba
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use thread safe events for file picker
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2020-07-22 21:04:27 +01:00 |
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Turanszki Janos
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486d030f1e
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MSAA resolve is now part of renderpass #55
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2020-07-09 00:43:53 +01:00 |
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Turánszki János
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26af9078c9
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Vulkan and DX12 fixes (#134)
* renderpass updates, vulkan and dx12 warning removal #78
* lots of fixes
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2020-07-08 22:07:45 +01:00 |
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Turanszki Janos
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3d1b67cc67
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updated lua interface
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2020-07-05 19:39:40 +01:00 |
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Turánszki János
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c6f3611439
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Event system (#133)
* event system
* more refactor
* fixes
* fixes
* fixes, documentation update
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2020-07-04 13:22:11 +01:00 |
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Turanszki Janos
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c369032663
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added support for clang compiler
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2020-06-13 01:23:17 +01:00 |
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Turanszki Janos
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5d956b061a
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editor: dx12 and vulkan path trace fix #121
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2020-06-07 10:47:17 +01:00 |
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Turanszki Janos
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c7f5c1a17e
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job system updates, cpu performance improvements
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2020-05-31 00:38:03 +01:00 |
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Turanszki Janos
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9e55dcf24f
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asset updates
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2020-05-14 18:57:42 +01:00 |
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Turanszki Janos
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aa69b18e04
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uwp fixes and content packaging project
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2020-05-13 22:42:57 +01:00 |
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Turanszki Janos
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b687645407
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uwp file system and input updates
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2020-05-12 20:02:13 +01:00 |
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Turánszki János
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eaae8c57ec
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UWP (#111)
* project restructure
* editor fix: camera shouldn't reset on render path change
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2020-05-12 00:59:06 +01:00 |
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Turanszki Janos
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df4bd55ba1
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UWP platform updates
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2020-05-09 18:48:14 +01:00 |
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Turanszki Janos
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a1bf837a5e
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dpi change will trigger ResizeLayout callback for render path
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2020-05-06 22:56:08 +01:00 |
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Turanszki Janos
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5c4e80a515
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fixed GUI scaling issues
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2020-05-05 22:45:31 +01:00 |
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Turánszki János
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4a11d6a202
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Dpi awareness (#109)
* dpi awareness test
* dpi scaling updates
* dpi scaling updates
* missing mouse inputs fix (I hope finally)
* finishing up the dpi branch...
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2020-05-05 00:04:38 +01:00 |
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Turanszki Janos
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2a86f71cd6
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input fix and editor improvements
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2020-05-02 12:26:37 +01:00 |
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Turanszki Janos
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659d195595
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switched to 64-bit entity hash
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2020-05-02 02:20:18 +01:00 |
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Turanszki Janos
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2f70a2aa8e
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font renderer update
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2020-04-25 15:14:01 +01:00 |
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Turanszki Janos
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dc6c068f33
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added heap allocation counter; reduced string allocations;
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2020-04-24 23:48:54 +01:00 |
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turanszkij
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68147e6203
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editor, gui and sponza update
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2020-04-14 21:49:42 +01:00 |
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turanszkij
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57d0cea6e5
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updated editor
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2020-04-13 22:19:29 +01:00 |
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turanszkij
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69616149e5
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gui: blurred transparency and usability improvements
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2020-04-10 17:09:04 +01:00 |
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turanszkij
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aa96b42bd7
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terrain #104
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2020-04-05 22:11:58 +01:00 |
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turanszkij
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364e088dd7
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editor: paint tool - undo/redo #94
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2020-03-28 21:59:24 +00:00 |
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turanszkij
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c1471f6bac
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editor: paint tool - added sculpt mode #94; font renderer word wrap; other updates;
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2020-03-27 21:22:01 +00:00 |
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turanszkij
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730fcd0587
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editor: paint tool - vertexpaint, hairlength #94; hairparticle update;
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2020-03-26 22:43:20 +00:00 |
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turanszkij
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8b059485fe
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editor: paint tool (softbody, hairparticle) #94;
editor: undo fix with rotation, scale operations;
debug draw updates;
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2020-03-26 00:45:12 +00:00 |
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turanszkij
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270184edcd
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added multi scale ambient occlusion
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2020-03-22 20:38:16 +00:00 |
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Turanszki Janos
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55b4ef595d
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outline effect update
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2020-03-15 01:13:33 +00:00 |
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Turanszki Janos
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9a60b793a6
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improved spring system
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2020-03-13 23:26:43 +00:00 |
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Turanszki Janos
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abca7dbfeb
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editor: instance placer fix
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2020-03-12 22:20:02 +00:00 |
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Turanszki Janos
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63646f5c1f
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added spring component #101
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2020-03-12 21:50:44 +00:00 |
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turanszkij
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235450e313
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editor: translator update
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2020-03-11 19:39:44 +00:00 |
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Turánszki János
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7d4d9dfa6b
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Inverse Kinematics (#97)
* start ik experiment #93
* inverse kinematics fixes, test #93
* bump version
* ik + animation fix
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2020-03-11 00:25:40 +00:00 |
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turanszkij
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9b0cc2524b
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transform hierarchy fix #76
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2020-03-09 19:55:11 +00:00 |
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turanszkij
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d95dfa7ef2
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stability improvements, fixes
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2020-03-07 16:18:23 +00:00 |
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Turanszki Janos
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7bd3008398
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soft body and debug draw updates
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2020-02-29 16:23:14 +00:00 |
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Turanszki Janos
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eca4200db9
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editor: scene graph viewer update
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2020-02-19 22:30:03 +00:00 |
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