Commit Graph

152 Commits

Author SHA1 Message Date
Turánszki János 30a9622b0a Archive thumbnail support (#831) 2024-04-28 19:07:48 +02:00
Turánszki János a9d7c2af77 path finding: search for cover 2024-04-11 10:07:05 +02:00
Turánszki János 4cfc23eb28 SSGI (#822) 2024-04-02 08:45:02 +02:00
Turánszki János cc42133a2a lua binding updates 2024-03-24 08:18:51 +01:00
Turánszki János 29c784d63c PaintIntoTexture lua binding and some other things 2024-03-20 06:36:18 +01:00
Turánszki János ef401d2235 loading screen: background image always scaled to best fit screen while keeping correct aspect;
audio lua binding simplified constructors;
2024-03-19 08:40:23 +01:00
Turánszki János bef7cef6f8 emitter debug fix, lua binding 2024-03-18 09:07:31 +01:00
Turánszki János 0fe267fe26 Editor content browser (#819) 2024-03-17 14:46:43 +01:00
Turánszki János 7419d975c9 character controller exit fix 2024-03-16 11:41:07 +01:00
Turánszki János e4d3c64631 lua loading screen interface (#816) 2024-03-14 17:47:16 +01:00
Turánszki János 30e7b60acb trail renderer (#811) 2024-03-11 18:01:39 +01:00
Turánszki János 305ca85140 occlusion raytest, ragdoll fatness, ragdoll headsize 2024-03-06 09:09:07 +01:00
Turánszki János a83bf5ce14 lua documentation update 2024-03-05 07:03:58 +01:00
Turánszki János 6772ec1880 added some helper functions 2024-03-03 11:20:11 +01:00
Turánszki János 9ec92f33a5 voxel occlusion testing 2024-02-28 19:37:50 +01:00
Turánszki János 1c49e4984a font word wrap fix, added some lua bindings, etc. 2024-02-27 08:40:26 +01:00
Turánszki János d2842b9d41 character controller pathfinding tweaks 2024-02-26 08:52:53 +01:00
Turánszki János fea9d9f702 Pathfinding (#805) 2024-02-25 18:40:50 +01:00
Turánszki János efcb07827e added vector.Rotate lua binding 2024-02-08 17:18:22 +01:00
Turánszki János c774af4c1e added QuaternionInverse lua binding 2024-02-08 17:10:37 +01:00
Turánszki János ceb888397d added lua bindings for some debug renderer toggles 2024-02-06 17:38:18 +01:00
Turánszki János 481cc85e3b character controller wall sliding improvement 2024-01-21 11:31:26 +01:00
Turanszki Janos bf5d86e52d improvement for character wall sliding jerkiness 2024-01-09 09:37:28 +01:00
Turanszki Janos 914f68e35a character controller movement friction improvement 2024-01-06 09:22:15 +01:00
Turánszki János e02fbcb9c5 new emitter behaviour: take color from mesh (#778) 2023-11-18 08:55:27 +01:00
Turánszki János 83cdedece1 character controller fix for character that doesn't have expressions 2023-11-10 08:32:03 +01:00
Turánszki János 7decda64bc water ripple can use embedded asset 2023-11-03 10:10:19 +01:00
Turánszki János 5c2a44f88e physics framerate can be configured 2023-11-03 08:12:28 +01:00
Turánszki János adab77de55 added audio IsValid() lua bindings 2023-10-31 18:14:57 +01:00
ElCapor 111cec144e Added lua binding for FindAllEntities (#774) 2023-10-31 15:34:26 +01:00
Turánszki János eaf3e9f5b8 physics PickDrag lua binding 2023-10-31 07:40:50 +01:00
Turánszki János eb8ca90786 added physics pick dragger 2023-10-30 19:18:04 +01:00
Ficelloo 708b59528e Adding Wobble Animation for the scripting API (#771) 2023-10-30 12:32:08 +01:00
Turánszki János 8597b70b60 Ragdoll physics (#768) 2023-10-29 17:05:41 +01:00
Turánszki János b2c63e1140 lua binding for saving texture to file 2023-10-24 09:18:15 +02:00
Turánszki János 986db49947 gradient texture helper improvements, lua bindings 2023-10-24 08:59:52 +02:00
Turánszki János 54f0ee693f Rain (#766) 2023-10-21 15:47:41 +02:00
Turánszki János 75457f17ee Sprites and fonts can be added to the scene (#762) 2023-10-14 16:21:05 +02:00
Turánszki János 3b1441f7f0 SoundInstance range and input.Release (#761) 2023-10-08 14:27:19 +02:00
Turánszki János 31c2d141a7 character controller fixes to handle missing expressions, root bone and mixamo model setup 2023-10-06 07:52:13 +02:00
Turánszki János 4954f62468 various updates (#758)
* object rendering can now be disabled in reflections; removed custom ray tracing inclusion masks for more unified system based on object flags and to not interfere with user logic layer masks; other scripting updates;

* unregister editor printscreen

* point light shadow artifact fix
2023-10-01 17:01:39 +02:00
Turánszki János e0a03afabe ray intersection, decal placement fix 2023-10-01 08:01:45 +02:00
Turánszki János ebabecde4c added lua bindings to handle binary lua files, and updated docs 2023-09-30 06:53:58 +02:00
Turánszki János b5e719f6e4 scripting updates 2023-09-25 19:27:08 +02:00
Turánszki János 13c6431a0d audio loop can be exited when audio is not playing (#754) 2023-09-24 14:00:35 +02:00
Turánszki János ca6765f9a2 input and scripting updates 2023-09-24 10:41:37 +02:00
Turánszki János 81dc004659 added lua binding for foreground object rendering 2023-09-17 07:46:25 +02:00
Turánszki János f8863799cd EXT_lights_image_based, DDS file writer, envprobe updates, fixes (#741) 2023-09-03 11:39:54 +02:00
Turánszki János f6b3f3ed30 animation retargeting can now be used across different scenes 2023-07-28 08:56:23 +02:00
Dennis Brakhane d7ba1d67c0 Ensure IK gets only updated after a timestep occured (#716)
Update_IK gets called for every frame, but ground intersections are only
checked up to 120 times per second.

This can lead to the Y velocity being >0 despite standing on the ground,
messing up IK which is only done when the velocity is 0.

Fixes #707
2023-07-26 19:10:16 +02:00