Files
WickedEngine/Editor/DecalWindow.h
2023-02-28 08:25:58 +01:00

22 lines
399 B
C++

#pragma once
#include "WickedEngine.h"
class EditorComponent;
class DecalWindow : public wi::gui::Window
{
public:
void Create(EditorComponent* editor);
EditorComponent* editor = nullptr;
wi::ecs::Entity entity;
void SetEntity(wi::ecs::Entity entity);
wi::gui::CheckBox placementCheckBox;
wi::gui::CheckBox onlyalphaCheckBox;
wi::gui::Label infoLabel;
void ResizeLayout() override;
};