31 lines
393 B
C++
31 lines
393 B
C++
#pragma once
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namespace wiSceneComponents
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{
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struct Decal;
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}
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class wiGUI;
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class wiWindow;
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class wiLabel;
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class wiCheckBox;
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class wiSlider;
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class DecalWindow
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{
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public:
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DecalWindow(wiGUI* gui);
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~DecalWindow();
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wiGUI* GUI;
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void SetDecal(wiSceneComponents::Decal* decal);
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wiSceneComponents::Decal* decal;
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wiWindow* decalWindow;
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wiSlider* opacitySlider;
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wiSlider* emissiveSlider;
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};
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