Files
WickedEngine/Editor/EnvProbeWindow.cpp
T
Stanislav Denisov f5a94f1d61 Implement update interval for environment probes (#1313)
* Implement update interval for environment probes

* Minor changes to environment probe
2025-11-20 07:40:31 +01:00

256 lines
8.8 KiB
C++

#include "stdafx.h"
#include "EnvProbeWindow.h"
using namespace wi::ecs;
using namespace wi::scene;
const std::string default_text = "Environment probes can be used to capture the scene from a specific location in a 360 degrees panorama. The probes will be used for reflections fallback, where a better reflection type is not available. The probes can affect the ambient colors slightly.\nTip: You can scale, rotate and move the probes to set up parallax correct rendering to affect a specific area only. The parallax correction will take effect inside the probe's bounds (indicated with a cyan colored box).";
void EnvProbeWindow::Create(EditorComponent* _editor)
{
editor = _editor;
wi::gui::Window::Create(ICON_ENVIRONMENTPROBE " Environment Probe", wi::gui::Window::WindowControls::COLLAPSE | wi::gui::Window::WindowControls::CLOSE | wi::gui::Window::WindowControls::FIT_ALL_WIDGETS_VERTICAL);
SetSize(XMFLOAT2(420, 340));
closeButton.SetTooltip("Delete EnvironmentProbeComponent");
OnClose([=](wi::gui::EventArgs args) {
wi::Archive& archive = editor->AdvanceHistory();
archive << EditorComponent::HISTORYOP_COMPONENT_DATA;
editor->RecordEntity(archive, entity);
editor->GetCurrentScene().probes.Remove(entity);
editor->RecordEntity(archive, entity);
editor->componentsWnd.RefreshEntityTree();
});
infoLabel.Create("");
infoLabel.SetColor(wi::Color::Transparent());
infoLabel.SetFitTextEnabled(true);
AddWidget(&infoLabel);
auto forEachSelected = [this] (auto func) {
return [this, func] (auto args) {
wi::scene::Scene& scene = editor->GetCurrentScene();
for (auto& x : editor->translator.selected)
{
EnvironmentProbeComponent* probe = scene.probes.GetComponent(x.entity);
if (probe != nullptr)
{
func(probe, args);
}
}
};
};
realTimeCheckBox.Create("RealTime: ");
realTimeCheckBox.SetTooltip("Enable continuous rendering of the probe in every frame.");
realTimeCheckBox.SetEnabled(false);
realTimeCheckBox.OnClick(forEachSelected([] (auto probe, auto args) {
probe->SetRealTime(args.bValue);
probe->SetDirty();
}));
AddWidget(&realTimeCheckBox);
msaaCheckBox.Create("MSAA: ");
msaaCheckBox.SetTooltip("Enable Multi Sampling Anti Aliasing for the probe, this will improve its quality.");
msaaCheckBox.SetEnabled(false);
msaaCheckBox.OnClick(forEachSelected([] (auto probe, auto args) {
probe->SetMSAA(args.bValue);
probe->SetDirty();
}));
AddWidget(&msaaCheckBox);
realtimeFrameIntervalSlider.Create(0.0f, 2.0f, 0.0f, 200, "Update Interval: ");
realtimeFrameIntervalSlider.SetTooltip("Control how often real-time probes render in seconds. 0 - every frame, 1.0 - once per second, etc.");
realtimeFrameIntervalSlider.SetEnabled(false);
realtimeFrameIntervalSlider.OnSlide(forEachSelected([] (auto probe, auto args) {
probe->realtime_update_interval = args.fValue;
}));
AddWidget(&realtimeFrameIntervalSlider);
refreshButton.Create("Refresh");
refreshButton.SetTooltip("Re-renders the selected probe.");
refreshButton.SetEnabled(false);
refreshButton.OnClick(forEachSelected([] (auto probe, auto args) {
probe->SetDirty();
}));
AddWidget(&refreshButton);
refreshAllButton.Create("Refresh All");
refreshAllButton.SetTooltip("Re-renders all probes in the scene.");
refreshAllButton.SetEnabled(true);
refreshAllButton.OnClick(forEachSelected([] (auto probe, auto args) {
probe->SetDirty();
}));
AddWidget(&refreshAllButton);
importButton.Create("Import Cubemap");
importButton.SetTooltip("Import a DDS texture file into the selected environment probe.");
importButton.SetEnabled(false);
importButton.OnClick(forEachSelected([] (auto probe, auto args) {
if (probe != nullptr && probe->texture.IsValid())
{
wi::helper::FileDialogParams params;
params.type = wi::helper::FileDialogParams::OPEN;
params.description = "DDS";
params.extensions = { "DDS" };
wi::helper::FileDialog(params, [=](std::string fileName) {
wi::eventhandler::Subscribe_Once(wi::eventhandler::EVENT_THREAD_SAFE_POINT, [=](uint64_t userdata) {
wi::Resource resource = wi::resourcemanager::Load(fileName);
if (has_flag(resource.GetTexture().GetDesc().misc_flags, wi::graphics::ResourceMiscFlag::TEXTURECUBE))
{
probe->textureName = fileName;
probe->CreateRenderData();
}
else
{
wi::helper::messageBox("Error!", "The texture you tried to open is not a cubemap texture, so it won't be imported!");
}
});
});
}
}));
AddWidget(&importButton);
exportButton.Create("Export Cubemap");
exportButton.SetTooltip("Export the selected probe into a DDS cubemap texture file.");
exportButton.SetEnabled(false);
exportButton.OnClick(forEachSelected([this] (auto probe, auto args) {
if (probe != nullptr && probe->texture.IsValid())
{
wi::helper::FileDialogParams params;
params.type = wi::helper::FileDialogParams::SAVE;
params.description = "DDS";
params.extensions = { "DDS" };
wi::helper::FileDialog(params, [this, probe](std::string fileName) {
wi::eventhandler::Subscribe_Once(wi::eventhandler::EVENT_THREAD_SAFE_POINT, [=](uint64_t userdata) {
std::string extension = wi::helper::toUpper(wi::helper::GetExtensionFromFileName(fileName));
std::string filename_replaced = fileName;
if (extension != "DDS")
{
filename_replaced = wi::helper::ReplaceExtension(fileName, "DDS");
}
bool success = wi::helper::saveTextureToFile(probe->texture, filename_replaced);
assert(success);
if (success)
{
editor->PostSaveText("Exported environment cubemap: ", filename_replaced);
}
});
});
}
}));
AddWidget(&exportButton);
resolutionCombo.Create("Resolution: ");
resolutionCombo.SetTooltip("Set the resolution of the selected environment probe. Only takes effect if this is a rendered probe, not for probes that are imported from files.");
resolutionCombo.AddItem("32", 32);
resolutionCombo.AddItem("64", 64);
resolutionCombo.AddItem("128", 128);
resolutionCombo.AddItem("256", 256);
resolutionCombo.AddItem("512", 512);
resolutionCombo.AddItem("1024", 1024);
resolutionCombo.AddItem("2048", 2048);
resolutionCombo.OnSelect(forEachSelected([] (auto probe, auto args) {
uint32_t resolution = (uint32_t)args.userdata;
if (probe->resolution != resolution)
{
probe->resolution = resolution;
probe->first_render = true;
probe->CreateRenderData();
}
}));
AddWidget(&resolutionCombo);
SetMinimized(true);
SetVisible(false);
SetEntity(INVALID_ENTITY);
}
void EnvProbeWindow::SetEntity(Entity entity)
{
this->entity = entity;
Scene& scene = editor->GetCurrentScene();
const EnvironmentProbeComponent* probe = scene.probes.GetComponent(entity);
if (probe == nullptr)
{
realTimeCheckBox.SetEnabled(false);
msaaCheckBox.SetEnabled(false);
realtimeFrameIntervalSlider.SetEnabled(false);
refreshButton.SetEnabled(false);
}
else
{
realTimeCheckBox.SetCheck(probe->IsRealTime());
realTimeCheckBox.SetEnabled(true);
msaaCheckBox.SetCheck(probe->IsMSAA());
msaaCheckBox.SetEnabled(true);
realtimeFrameIntervalSlider.SetValue(probe->realtime_update_interval);
realtimeFrameIntervalSlider.SetEnabled(true);
refreshButton.SetEnabled(true);
resolutionCombo.SetSelectedByUserdata(probe->resolution);
std::string text =
"GPU Memory usage: " + wi::helper::GetMemorySizeText(probe->GetMemorySizeInBytes()) + "\n" +
"Resolution: " + std::to_string(probe->texture.desc.width) + "\n" +
"Mipmaps: " + std::to_string(probe->texture.desc.mip_levels) + "\n" +
"Format: " + std::string(wi::graphics::GetFormatString(probe->texture.desc.format)) + "\n"
;
if (!probe->textureName.empty())
{
text += "Filename: " + probe->textureName + "\n";
}
text += "\n" + default_text;
infoLabel.SetText(text);
}
}
void EnvProbeWindow::ResizeLayout()
{
wi::gui::Window::ResizeLayout();
layout.margin_left = 80;
layout.add_fullwidth(infoLabel);
refreshButton.SetSize(XMFLOAT2(layout.width * 0.5f - layout.padding * 1.5f, refreshButton.GetSize().y));
refreshAllButton.SetSize(refreshButton.GetSize());
refreshAllButton.SetPos(XMFLOAT2(layout.width - layout.padding - refreshButton.GetSize().x, layout.y));
refreshButton.SetPos(XMFLOAT2(refreshAllButton.GetPos().x - layout.padding - refreshButton.GetSize().x, layout.y));
layout.y += refreshAllButton.GetSize().y;
layout.y += layout.padding;
importButton.SetSize(XMFLOAT2(layout.width - layout.padding * 2, importButton.GetSize().y));
importButton.SetPos(XMFLOAT2(layout.padding, layout.y));
layout.y += importButton.GetSize().y;
layout.y += layout.padding;
exportButton.SetSize(XMFLOAT2(layout.width - layout.padding * 2, exportButton.GetSize().y));
exportButton.SetPos(XMFLOAT2(layout.padding, layout.y));
layout.y += exportButton.GetSize().y;
layout.y += layout.padding;
layout.add(resolutionCombo);
layout.add_right(realTimeCheckBox);
layout.add_right(msaaCheckBox);
layout.add_right(realtimeFrameIntervalSlider);
}