Files
WickedEngine/WickedEngine/RenderPath3D_TiledDeferred_BindLua.cpp
T
2020-03-22 20:38:16 +00:00

64 lines
2.6 KiB
C++

#include "RenderPath3D_TiledDeferred_BindLua.h"
const char RenderPath3D_TiledDeferred_BindLua::className[] = "RenderPath3D_TiledDeferred";
Luna<RenderPath3D_TiledDeferred_BindLua>::FunctionType RenderPath3D_TiledDeferred_BindLua::methods[] = {
lunamethod(RenderPath2D_BindLua, AddSprite),
lunamethod(RenderPath2D_BindLua, AddFont),
lunamethod(RenderPath2D_BindLua, RemoveSprite),
lunamethod(RenderPath2D_BindLua, RemoveFont),
lunamethod(RenderPath2D_BindLua, ClearSprites),
lunamethod(RenderPath2D_BindLua, ClearFonts),
lunamethod(RenderPath2D_BindLua, GetSpriteOrder),
lunamethod(RenderPath2D_BindLua, GetFontOrder),
lunamethod(RenderPath2D_BindLua, AddLayer),
lunamethod(RenderPath2D_BindLua, GetLayers),
lunamethod(RenderPath2D_BindLua, SetLayerOrder),
lunamethod(RenderPath2D_BindLua, SetSpriteOrder),
lunamethod(RenderPath2D_BindLua, SetFontOrder),
lunamethod(RenderPath_BindLua, Initialize),
lunamethod(RenderPath_BindLua, OnStart),
lunamethod(RenderPath_BindLua, OnStop),
lunamethod(RenderPath_BindLua, GetLayerMask),
lunamethod(RenderPath_BindLua, SetLayerMask),
lunamethod(RenderPath3D_BindLua, SetAO),
lunamethod(RenderPath3D_BindLua, SetSSREnabled),
lunamethod(RenderPath3D_BindLua, SetShadowsEnabled),
lunamethod(RenderPath3D_BindLua, SetReflectionsEnabled),
lunamethod(RenderPath3D_BindLua, SetFXAAEnabled),
lunamethod(RenderPath3D_BindLua, SetBloomEnabled),
lunamethod(RenderPath3D_BindLua, SetColorGradingEnabled),
lunamethod(RenderPath3D_BindLua, SetVolumeLightsEnabled),
lunamethod(RenderPath3D_BindLua, SetLightShaftsEnabled),
lunamethod(RenderPath3D_BindLua, SetLensFlareEnabled),
lunamethod(RenderPath3D_BindLua, SetMotionBlurEnabled),
lunamethod(RenderPath3D_BindLua, SetSSSEnabled),
lunamethod(RenderPath3D_BindLua, SetDepthOfFieldEnabled),
lunamethod(RenderPath3D_BindLua, SetEyeAdaptionEnabled),
lunamethod(RenderPath3D_BindLua, SetTessellationEnabled),
lunamethod(RenderPath3D_BindLua, SetSharpenFilterEnabled),
lunamethod(RenderPath3D_BindLua, SetSharpenFilterAmount),
lunamethod(RenderPath3D_BindLua, SetMotionBlurStrength),
lunamethod(RenderPath3D_BindLua, SetDepthOfFieldFocus),
lunamethod(RenderPath3D_BindLua, SetDepthOfFieldStrength),
lunamethod(RenderPath3D_BindLua, SetDepthOfFieldAspect),
{ NULL, NULL }
};
Luna<RenderPath3D_TiledDeferred_BindLua>::PropertyType RenderPath3D_TiledDeferred_BindLua::properties[] = {
{ NULL, NULL }
};
void RenderPath3D_TiledDeferred_BindLua::Bind()
{
static bool initialized = false;
if (!initialized)
{
initialized = true;
Luna<RenderPath3D_TiledDeferred_BindLua>::Register(wiLua::GetGlobal()->GetLuaState());
}
}