Files
WickedEngine/Editor/ScriptWindow.h
T
2022-08-22 13:53:59 +02:00

23 lines
481 B
C++

#pragma once
#include "WickedEngine.h"
class EditorComponent;
class ScriptWindow : public wi::gui::Window
{
public:
void Create(EditorComponent* editor);
EditorComponent* editor = nullptr;
wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY;
void SetEntity(wi::ecs::Entity entity);
wi::gui::Button fileButton;
wi::gui::CheckBox playonceCheckBox;
wi::gui::Button playstopButton;
void Update(const wi::Canvas& canvas, float dt) override;
void ResizeLayout() override;
};