Files
WickedEngine/Editor/MaterialPickerWindow.h
T
Turánszki János 21d5f37fee build updates (#655)
2023-03-28 19:30:29 +02:00

21 lines
413 B
C++

#pragma once
class EditorComponent;
class MaterialPickerWindow : public wi::gui::Window
{
public:
void Create(EditorComponent* editor);
EditorComponent* editor = nullptr;
wi::vector<wi::gui::Button> buttons;
wi::gui::Slider zoomSlider;
void ResizeLayout() override;
// Recreating buttons shouldn't be done every frame because interaction states need multi-frame execution
void RecreateButtons();
};