67 lines
1.5 KiB
C++
67 lines
1.5 KiB
C++
#pragma once
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#include "WickedEngine.h"
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class EditorComponent;
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class MaterialWindow;
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class EmitterWindow : public wiWindow
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{
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public:
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void Create(EditorComponent* editor);
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wiECS::Entity entity;
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void SetEntity(wiECS::Entity entity);
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void UpdateData();
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wiScene::wiEmittedParticle* GetEmitter();
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wiTextInputField emitterNameField;
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wiButton addButton;
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wiButton restartButton;
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wiComboBox meshComboBox;
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wiComboBox shaderTypeComboBox;
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wiLabel infoLabel;
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wiSlider maxParticlesSlider;
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wiCheckBox sortCheckBox;
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wiCheckBox depthCollisionsCheckBox;
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wiCheckBox sphCheckBox;
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wiCheckBox pauseCheckBox;
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wiCheckBox debugCheckBox;
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wiCheckBox volumeCheckBox;
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wiCheckBox frameBlendingCheckBox;
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wiSlider emitCountSlider;
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wiSlider emitSizeSlider;
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wiSlider emitRotationSlider;
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wiSlider emitNormalSlider;
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wiSlider emitScalingSlider;
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wiSlider emitLifeSlider;
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wiSlider emitRandomnessSlider;
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wiSlider emitLifeRandomnessSlider;
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wiSlider emitColorRandomnessSlider;
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wiSlider emitMotionBlurSlider;
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wiSlider emitMassSlider;
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wiSlider timestepSlider;
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wiSlider dragSlider;
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wiTextInputField VelocityXInput;
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wiTextInputField VelocityYInput;
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wiTextInputField VelocityZInput;
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wiTextInputField GravityXInput;
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wiTextInputField GravityYInput;
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wiTextInputField GravityZInput;
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wiSlider sph_h_Slider;
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wiSlider sph_K_Slider;
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wiSlider sph_p0_Slider;
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wiSlider sph_e_Slider;
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wiTextInputField frameRateInput;
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wiTextInputField framesXInput;
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wiTextInputField framesYInput;
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wiTextInputField frameCountInput;
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wiTextInputField frameStartInput;
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};
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